Description: C++, OpenGL Library, based on quaternion and dual quaternions, motion design
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File list (Check if you may need any files):
motiondesign\color.cpp
............\color.h
............\Debug\BuildLog.htm
............\.....\color.obj
............\.....\dualNumber.obj
............\.....\dualQuaternion.obj
............\.....\hMatrix.obj
............\.....\hPoint.obj
............\.....\Interaction.obj
............\.....\main.obj
............\.....\motion.obj
............\.....\mt.dep
............\.....\OpenGLInitialization.obj
............\.....\point2D.obj
............\.....\Quaternion.obj
............\.....\test.exe
............\.....\test.exe.embed.manifest
............\.....\test.exe.embed.manifest.res
............\.....\test.exe.intermediate.manifest
............\.....\test.ilk
............\.....\test.pdb
............\.....\vc90.idb
............\.....\vc90.pdb
............\dualNumber.cpp
............\dualNumber.h
............\dualQuaternion.cpp
............\dualQuaternion.h
............\hMatrix.cpp
............\hMatrix.h
............\hPoint.cpp
............\hPoint.h
............\input.txt
............\Interaction.cpp
............\Interaction.h
............\main.cpp
............\motion.cpp
............\motion.h
............\motion.ncb
............\motion.sln
............\motion.suo
............\OpenGLInitialization.cpp
............\OpenGLInitialization.h
............\point2D.cpp
............\point2D.h
............\Quaternion.cpp
............\Quaternion.h
............\Release\BuildLog.htm
............\.......\color.obj
............\.......\dualNumber.obj
............\.......\dualQuaternion.obj
............\.......\hMatrix.obj
............\.......\hPoint.obj
............\.......\Interaction.obj
............\.......\main.obj
............\.......\motion.obj
............\.......\OpenGLInitialization.obj
............\.......\point2D.obj
............\.......\Quaternion.obj
............\.......\vc90.idb
............\.......\vc90.pdb
............\test.vcproj
............\test.vcproj.LBDZ-20120227VE.Administrator.user
............\Debug
............\Release
motiondesign