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Title: DXXParseri Download
 Description: Direct3D in. X file parser will. X file (or binary code) to resolve intto easy-to-read format, can be easily modified code into a custom format
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DXXParseri\X Parser\BaseLog.hpp
..........\........\CharactorEX.cpp
..........\........\CharactorEX.h
..........\........\ConsoleLog.cpp
..........\........\ConsoleLog.hpp
..........\........\Dwarf.x
..........\........\.XUT\Core\DXUT.cpp
..........\........\....\....\DXUT.h
..........\........\....\....\DXUTCore_2003.sln
..........\........\....\....\DXUTCore_2003.vcproj
..........\........\....\....\DXUTCore_2005.sln
..........\........\....\....\DXUTCore_2005.vcproj
..........\........\....\....\DXUTenum.cpp
..........\........\....\....\DXUTenum.h
..........\........\....\....\DXUTmisc.cpp
..........\........\....\....\DXUTmisc.h
..........\........\....\Optional\directx.ico
..........\........\....\........\DXUTcamera.cpp
..........\........\....\........\DXUTcamera.h
..........\........\....\........\DXUTgui.cpp
..........\........\....\........\DXUTgui.h
..........\........\....\........\DXUTOptional_2003.sln
..........\........\....\........\DXUTOptional_2003.vcproj
..........\........\....\........\DXUTOptional_2005.sln
..........\........\....\........\DXUTOptional_2005.vcproj
..........\........\....\........\DXUTres.cpp
..........\........\....\........\DXUTres.h
..........\........\....\........\DXUTsettingsdlg.cpp
..........\........\....\........\DXUTsettingsdlg.h
..........\........\....\........\DXUTShapes.cpp
..........\........\....\........\DXUTShapes.h
..........\........\....\........\SDKmesh.cpp
..........\........\....\........\SDKmesh.h
..........\........\....\........\SDKmisc.cpp
..........\........\....\........\SDKmisc.h
..........\........\....\........\SDKsound.cpp
..........\........\....\........\SDKsound.h
..........\........\FileLog.cpp
..........\........\FileLog.hpp
..........\........\Log.cpp
..........\........\Log.hpp
..........\........\Makros.hpp
..........\........\.edia\tiger.x
..........\........\.....\Tiny\tiger.x
..........\........\.....\....\tiny.sdkmesh
..........\........\.....\....\tiny.x
..........\........\.....\....\Tiny_skin.dds
..........\........\.....\tiny.x
..........\........\parser22042008-191322.log
..........\........\parser22042008-191906.log
..........\........\parser22042008-203932.log
..........\........\ParserMain.cpp
..........\........\.thread\include\pthread.h
..........\........\.......\.......\sched.h
..........\........\.......\.......\semaphore.h
..........\........\.......\lib\libpthreadGC2.a
..........\........\.......\...\libpthreadGCE2.a
..........\........\.......\...\pthreadGC2.dll
..........\........\.......\...\pthreadGCE2.dll
..........\........\.......\...\pthreadVC2.dll
..........\........\.......\...\pthreadVC2.lib
..........\........\.......\...\pthreadVCE2.dll
..........\........\.......\...\pthreadVCE2.lib
..........\........\.......\...\pthreadVSE2.dll
..........\........\.......\...\pthreadVSE2.lib
..........\........\pthreadVC2.dll
..........\........\resource.h
..........\........\SkeletonAnimation.manifest
..........\........\SkeletonAnimation.rc
..........\........\SkeletonAnimation_2003.sln
..........\........\SkeletonAnimation_2003.vcproj
..........\........\SkeletonAnimation_2005.vcproj
..........\........\SkeletonAnimation_2005.vcproj.KingMars.user.user
..........\........\SkinnedMesh.fx
..........\........\SOAnim.cpp
..........\........\SOAnim.h
..........\........\SOMisc.cpp
..........\........\SOMisc.h
..........\........\SOParser.cpp
..........\........\SOParser.h
..........\........\tiger.x
..........\........\tiny.x
..........\........\X Parser.sln
..........\........\X Parser.suo
..........\........\XFile.cpp
..........\........\XFile.h
..........\........\DXUT\Core
..........\........\....\Optional
..........\........\Media\Tiny
..........\........\Pthread\include
..........\........\.......\lib
..........\........\DXUT
..........\........\Media
..........\........\Pthread
..........\X Parser
DXXParseri
    

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