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Title: Cal3dViewer_sourcecode_1_0_1 Download
 Description: Skeletal animation, a good learning source code, comprehensive, use C++ language, development of the OpenGL graphics API, which have more than one model of skeletal animation in the UI control to display the skeleton movement, changes in the model vertex movement.
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Cal3dViewer_sourcecode_1_0_1
............................\Cal3DViewer
............................\...........\AddModel.cpp
............................\...........\AddModel.h
............................\...........\Bitmap.cpp
............................\...........\Bitmap.h
............................\...........\BitmapSlider.cpp
............................\...........\BitmapSlider.h
............................\...........\Cal3DBase.cpp
............................\...........\Cal3DBase.h
............................\...........\Cal3DChild.cpp
............................\...........\Cal3DChild.h
............................\...........\Cal3DViewer.cpp
............................\...........\Cal3DViewer.h
............................\...........\Cal3DViewer.rc
............................\...........\Cal3DViewer.vcproj
............................\...........\Cal3DViewerDlg.cpp
............................\...........\Cal3DViewerDlg.h
............................\...........\CommonGL.cpp
............................\...........\CommonGL.h
............................\...........\data
............................\...........\....\bitmaps
............................\...........\....\.......\default.bmp
............................\...........\....\.......\Thumbs.db
............................\...........\....\models
............................\...........\Debug
............................\...........\GLWindow.cpp
............................\...........\GLWindow.h
............................\...........\Help.cpp
............................\...........\Help.h
............................\...........\ImageLib.h
............................\...........\Info.cpp
............................\...........\Info.h
............................\...........\light0.cpp
............................\...........\light0.h
............................\...........\light1.cpp
............................\...........\light1.h
............................\...........\light2.cpp
............................\...........\light2.h
............................\...........\LightModel.cpp
............................\...........\LightModel.h
............................\...........\Material.cpp
............................\...........\Material.h
............................\...........\MemberData.cpp
............................\...........\MemberData.h
............................\...........\memdc.h
............................\...........\OpenGL.h
............................\...........\ReadMe.txt
............................\...........\Release
............................\...........\res
............................\...........\...\Cal3DViewer.ICO
............................\...........\...\MyCal3DViewer.rc2
............................\...........\...\Thumbs.db
............................\...........\resource.h
............................\...........\stdafx.cpp
............................\...........\stdafx.h
............................\...........\Targa.cpp
............................\...........\Targa.h
............................\...........\tga.cpp
............................\...........\tga.h
............................\...........\Timer.cpp
............................\...........\Timer.h
............................\...........\Vector.cpp
............................\...........\Vector.h
............................\Cal3DViewer.sln
............................\COPYING.txt
............................\debug
............................\Interface
............................\.........\About_D.bmp
............................\.........\About_U.bmp
............................\.........\AddButton_D.bmp
............................\.........\AddButton_F.bmp
............................\.........\AddButton_U.bmp
............................\.........\bitmaps
............................\.........\.......\default.bmp
............................\.........\.......\Thumbs.db
............................\.........\Close_D.bmp
............................\.........\Close_U.bmp
............................\.........\ColorWire_D

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