File list (Check if you may need any files):
myOpenGL\Backup\myOpenGL\cOGL.cs
........\......\........\Form1.cs
........\......\........\Form1.Designer.cs
........\......\........\Form1.resx
........\......\........\GLU.cs
........\......\........\myOpenGL.csproj
........\......\........\OpenGL.cs
........\......\........\Program.cs
........\......\........\...perties\AssemblyInfo.cs
........\......\........\..........\Resources.Designer.cs
........\......\........\..........\Resources.resx
........\......\........\..........\Settings.Designer.cs
........\......\........\..........\Settings.settings
........\......\........\WGL.cs
........\......\myOpenGL.sln
........\......\myOpenGL.suo
........\myOpenGL\bin\Debug\earth.bmp
........\........\...\.....\env.bmp
........\........\...\.....\Flower.bmp
........\........\...\.....\myOpenGL.exe
........\........\...\.....\myOpenGL.pdb
........\........\...\.....\myOpenGL.vshost.exe
........\........\...\.....\myOpenGL.vshost.exe.manifest
........\........\cOGL.cs
........\........\collision.cs
........\........\Form1.cs
........\........\Form1.Designer.cs
........\........\Form1.resx
........\........\GLU.cs
........\........\GLUT.cs
........\........\myOpenGL.csproj
........\........\normal.cs
........\........\obj\Debug\myOpenGL.csproj.FileListAbsolute.txt
........\........\...\.....\myOpenGL.csproj.GenerateResource.Cache
........\........\...\.....\myOpenGL.exe
........\........\...\.....\myOpenGL.Form1.resources
........\........\...\.....\myOpenGL.pdb
........\........\...\.....\myOpenGL.Properties.Resources.resources
........\........\...\.....\TempPE\Properties.Resources.Designer.cs.dll
........\........\...\myOpenGL.csproj.FileListAbsolute.txt
........\........\OpenGL.cs
........\........\Program.cs
........\........\...perties\AssemblyInfo.cs
........\........\..........\Resources.Designer.cs
........\........\..........\Resources.resx
........\........\..........\Settings.Designer.cs
........\........\..........\Settings.settings
........\........\ShapeListsClasses.cs
........\........\WGL.cs
........\myOpenGL.sln
........\myOpenGL.suo
........\UpgradeLog.XML
........\_UpgradeReport_Files\UpgradeReport.css
........\....................\UpgradeReport.xslt
........\....................\UpgradeReport_Minus.gif
........\....................\UpgradeReport_Plus.gif
........\myOpenGL\obj\Debug\TempPE
........\Backup\myOpenGL\Properties
........\myOpenGL\bin\Debug
........\........\obj\Debug
........\Backup\myOpenGL
........\myOpenGL\bin
........\........\obj
........\........\Properties
........\Backup
........\myOpenGL
........\_UpgradeReport_Files
myOpenGL