Description: Vertex Buffer Object(VBO) sample program VBO allows the data stored in the GPU vertex cache, and transfer only once, provided there is sufficient memory resources to save the vertex data.
To Search:
File list (Check if you may need any files):
vboSimple\bin
.........\...\vboSimple.exe
.........\src
.........\...\glext.h
.........\...\glInfo.cpp
.........\...\glInfo.h
.........\...\main.cpp
.........\...\Makefile.linux
.........\...\Makefile.win
.........\...\vboSimple.dev