Description: directX good animation programming tutorial for advanced stages of animation programming, covering the decal, collision detection, inverse
dynamics, random
Characters, skeletal animation, deformation and animation
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Chapter 5\Example 5.1
.........\...........\application.cpp
.........\...........\Example 5-1.exe
.........\...........\Example 5-1.vcproj
.........\...........\Resources
.........\...........\.........\FX
.........\...........\.........\..\lighting.fx
.........\...........\.........\meshes
.........\...........\.........\......\body.jpg
.........\...........\.........\......\face.jpg
.........\...........\.........\......\helmet.jpg
.........\...........\.........\......\pulserifle.jpg
.........\...........\.........\......\soldier.X
.........\...........\skinnedMesh.cpp
.........\...........\skinnedMesh.h
.........\Example 5.2
.........\...........\application.cpp
.........\...........\Example 5-2.exe
.........\...........\Example 5-2.vcproj
.........\...........\Resources
.........\...........\.........\FX
.........\...........\.........\..\lighting.fx
.........\...........\.........\meshes
.........\...........\.........\......\body.jpg
.........\...........\.........\......\face.jpg
.........\...........\.........\......\helmet.jpg
.........\...........\.........\......\pulserifle.jpg
.........\...........\.........\......\soldier.X
.........\...........\skinnedMesh.cpp
.........\...........\skinnedMesh.h