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Title: Chapter7 Download
 Description: directX good animation programming tutorial for advanced stages of animation programming, covering the decal, collision detection, inverse dynamics, random Characters, skeletal animation, deformation and animation
 Downloaders recently: [More information of uploader zhangshuai417]
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Chapter 7\Example 7.1
.........\...........\application.cpp
.........\...........\Example 7-1.exe
.........\...........\Example 7-1.vcproj
.........\...........\OBB.cpp
.........\...........\OBB.h
.........\...........\PhysicsEngine.cpp
.........\...........\PhysicsEngine.h
.........\...........\Resources
.........\...........\.........\FX
.........\...........\.........\..\lighting.fx
.........\Example 7.2
.........\...........\application.cpp
.........\...........\Example 7-2.exe
.........\...........\Example 7-2.vcproj
.........\...........\OBB.cpp
.........\...........\OBB.h
.........\...........\PhysicsEngine.cpp
.........\...........\PhysicsEngine.h
.........\...........\Resources
.........\...........\.........\FX
.........\...........\.........\..\lighting.fx
.........\Example 7.3
.........\...........\application.cpp
.........\...........\Example 7-3.exe
.........\...........\Example 7-3.vcproj
.........\...........\OBB.cpp
.........\...........\OBB.h
.........\...........\PhysicsEngine.cpp
.........\...........\PhysicsEngine.h
.........\...........\ragdoll.cpp
.........\...........\ragdoll.h
.........\...........\Resources
.........\...........\.........\FX
.........\...........\.........\..\lighting.fx
.........\...........\.........\meshes
.........\...........\.........\......\soldier.X
.........\...........\skinnedMesh.cpp
.........\...........\skinnedMesh.h
.........\Example 7.4
.........\...........\application.cpp
.........\...........\Example 7-4.exe
.........\...........\Example 7-4.vcproj
.........\...........\OBB.cpp
.........\...........\OBB.h
.........\...........\PhysicsEngine.cpp
.........\...........\PhysicsEngine.h
.........\...........\ragdoll.cpp
.........\...........\ragdoll.h
.........\...........\Resources
.........\...........\.........\FX
.........\...........\.........\..\lighting.fx
.........\...........\.........\meshes
.........\...........\.........\......\body.jpg
.........\...........\.........\......\face.jpg
.........\...........\.........\......\soldier.X
.........\...........\skinnedMesh.cpp
.........\...........\skinnedMesh.h
    

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