Description: directX good animation programming tutorial for advanced stages of animation programming, covering the decal, collision detection, inverse
dynamics, random
Characters, skeletal animation, deformation and animation
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File list (Check if you may need any files):
Chapter 4\Example 4.1
.........\...........\animation.cpp
.........\...........\animation.h
.........\...........\application.cpp
.........\...........\Example 4-1.exe
.........\...........\Example 4-1.vcproj
.........\Example 4.2
.........\...........\application.cpp
.........\...........\Example 4-2.exe
.........\...........\Example 4-2.vcproj
.........\...........\Resources
.........\...........\.........\FX
.........\...........\.........\..\lighting.fx
.........\...........\.........\meshes
.........\...........\.........\......\body.jpg
.........\...........\.........\......\face.jpg
.........\...........\.........\......\helmet.jpg
.........\...........\.........\......\pulserifle.jpg
.........\...........\.........\......\soldier.X
.........\...........\skinnedMesh.cpp
.........\...........\skinnedMesh.h
.........\Example 4.3
.........\...........\application.cpp
.........\...........\Example 4-3.exe
.........\...........\Example 4-3.vcproj
.........\...........\Resources
.........\...........\.........\FX
.........\...........\.........\..\lighting.fx
.........\...........\.........\meshes
.........\...........\.........\......\body.jpg
.........\...........\.........\......\face.jpg
.........\...........\.........\......\helmet.jpg
.........\...........\.........\......\pulserifle.jpg
.........\...........\.........\......\soldier.X
.........\...........\skinnedMesh.cpp
.........\...........\skinnedMesh.h