Description: This a C# language combined with the XNA technology development based the vs2010 space shooter game, the game is a complete interface, sound, level and
Scoring function.
To Search:
File list (Check if you may need any files):
3D Game\3D Game\3D Game\3D Game.csproj
.......\.......\.......\3D Game.csproj.Debug.cachefile
.......\.......\.......\3D Game.csproj.user
.......\.......\.......\BasicModel.cs
.......\.......\.......\bin\x86\Debug\3D Game.exe
.......\.......\.......\...\...\.....\3D Game.pdb
.......\.......\.......\...\...\.....\Content\Audio\GameAudio.xgs
.......\.......\.......\...\...\.....\.......\.....\Sound Bank.xsb
.......\.......\.......\...\...\.....\.......\.....\Wave Bank.xwb
.......\.......\.......\...\...\.....\.......\Effects\Particle.xnb
.......\.......\.......\...\...\.....\.......\Fonts\PowerupFont.xnb
.......\.......\.......\...\...\.....\.......\.....\ScoreFont.xnb
.......\.......\.......\...\...\.....\.......\.....\SplashScreenFont.xnb
.......\.......\.......\...\...\.....\.......\.....\SplashScreenFontLarge.xnb
.......\.......\.......\...\...\.....\.......\Models\ammo.xnb
.......\.......\.......\...\...\.....\.......\......\spaceship.xnb
.......\.......\.......\...\...\.....\.......\......\Textures\Crosshair.xnb
.......\.......\.......\...\...\.....\.......\......\........\Particle.xnb
.......\.......\.......\...\...\.....\.......\......\........\ParticleColors.xnb
.......\.......\.......\...\...\.....\.......\......\........\Stars.xnb
.......\.......\.......\Camera.cs
.......\.......\.......\Game.ico
.......\.......\.......\Game1.cs
.......\.......\.......\GameThumbnail.png
.......\.......\.......\LevelInfo.cs
.......\.......\.......\ModelManager.cs
.......\.......\.......\obj\x86\Debug\3D Game.csproj.FileListAbsolute.txt
.......\.......\.......\...\...\.....\3D Game.exe
.......\.......\.......\...\...\.....\3D Game.pdb
.......\.......\.......\...\...\.....\Audio\GameAudio.xml
.......\.......\.......\...\...\.....\cachefile-{CAC2E99D-C944-4298-91F4-7269E9D6D14D}-targetpath.txt
.......\.......\.......\...\...\.....\ContentPipeline-{CAC2E99D-C944-4298-91F4-7269E9D6D14D}.xml
.......\.......\.......\...\...\.....\DesignTimeResolveAssemblyReferencesInput.cache
.......\.......\.......\...\...\.....\Microsoft.Xna.Framework.RuntimeProfile.txt
.......\.......\.......\...\...\.....\.odels\ammo_0.xml
.......\.......\.......\...\...\.....\......\spaceship_0.xml
.......\.......\.......\...\...\.....\ResolveAssemblyReference.cache
.......\.......\.......\ParticleExplosion.cs
.......\.......\.......\ParticleSettings.cs
.......\.......\.......\ParticleStarSheet.cs
.......\.......\.......\Program.cs
.......\.......\.......\...perties\AssemblyInfo.cs
.......\.......\.......\SpinningEnemy.cs
.......\.......\.......\SplashScreen.cs
.......\.......\.......Content\3D GameContent.contentproj
.......\.......\..............\Audio\Explosion1.wav
.......\.......\..............\.....\Explosion2.wav
.......\.......\..............\.....\Explosion3.wav
.......\.......\..............\.....\GameAudio.xap
.......\.......\..............\.....\RapidFire.wav
.......\.......\..............\.....\Shot.wav
.......\.......\..............\.....\Track1.wav
.......\.......\..............\.....\Track2.wav
.......\.......\..............\Effects\Particle.fx
.......\.......\..............\Fonts\PowerupFont.spritefont
.......\.......\..............\.....\ScoreFont.spritefont
.......\.......\..............\.....\SplashScreenFont.spritefont
.......\.......\..............\.....\SplashScreenFontLarge.spritefont
.......\.......\..............\Models\ammo.x
.......\.......\..............\......\spaceship.x
.......\.......\..............\......\Textures\Crosshair.png
.......\.......\..............\......\........\Particle.png
.......\.......\..............\......\........\ParticleColors.png
.......\.......\..............\......\........\Stars.png
.......\.......\..............\obj\3D GameContent.contentproj.XactOutput.FileList.txt
.......\.......\..............\...\x86\Debug\3D GameContent.contentproj.FileListAbsolute.txt
.......\.......\..............\...\...\.....\ContentPipeline.xml
.......\.......\..............\...\...\.....\DesignTimeResolveAssemblyReferencesInput.cache
.......\.......\..............\...\...\.....\Models\ammo_0.xml
.......\.......\..............\..