Description: Form with interface design
Instance of the 001 with a menu of historical information
Instance 002 menu dynamically merge 12
Instance 003 the same as the Start menu, nice menu 14
Instance of the 004 task bar tray menu 15
Instance 005 can stretch the menu interface 16
Instance of the 006 dishes cascading menu 18
1.2 toolbar design 19
Example 007 with the background of the toolbar 19
Example 008 with a floating toolbar 20
Instance 009 with drop-down menu in the toolbar 21
Instance 010 has prompted the toolbar
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File list (Check if you may need any files):
C#实例程序\实例01\01.bmp
..........\......\csc编译器路径.txt
..........\......\hello.cs
..........\......\hello.exe
..........\......\HELLO.SLN
..........\......\HELLO.SUO
..........\......\UpgradeLog.XML
..........\......\UpgradeLog2.XML
..........\......\_UpgradeReport_Files\UpgradeReport.css
..........\......\....................\UpgradeReport.xslt
..........\......\....................\UpgradeReport_Minus.gif
..........\......\....................\UpgradeReport_Plus.gif
..........\.....2\02.bmp
..........\......\hello.cs
..........\......\hello.exe
..........\......\HELLO.SLN
..........\......\HELLO.SUO
..........\.....3\03.bmp
..........\......\listArg0.cs
..........\......\listArg0.exe
..........\......\listArg0.sln
..........\......\listArg0.suo
..........\......\UpgradeLog.XML
..........\......\_UpgradeReport_Files\UpgradeReport.css
..........\......\....................\UpgradeReport.xslt
..........\......\....................\UpgradeReport_Minus.gif
..........\......\....................\UpgradeReport_Plus.gif
..........\.....4\04.bmp
..........\......\predefinedTypes.cs
..........\......\predefinedTypes.exe
..........\.....5\05.bmp
..........\......\typeTrans.cs
..........\......\typeTrans.exe
..........\.....6\06.bmp
..........\......\ifApp.cs
..........\......\ifApp.exe
..........\.....7\07.bmp
..........\......\csc编译器路径.txt
..........\......\switchApp.cs
..........\......\switchApp.exe
..........\......\switchApp.suo
..........\.....8\08.bmp
..........\......\forApp.cs
..........\......\forApp.exe
..........\.....9\09.bmp
..........\......\whileApp.cs
..........\......\whileApp.exe
..........\....10\10.bmp
..........\......\doWhileApp.cs
..........\......\doWhileApp.exe
..........\......0\100.bmp
..........\.......\BrickOut\AssemblyInfo.cs
..........\.......\........\Ball.cs
..........\.......\........\bin\Debug\ball.gif
..........\.......\........\...\.....\BallOut.wav
..........\.......\........\...\.....\brick.gif
..........\.......\........\...\.....\BrickHit.wav
..........\.......\........\...\.....\BrickOut.exe
..........\.......\........\...\.....\BrickOut.pdb
..........\.......\........\...\.....\paddle.gif
..........\.......\........\...\.....\PaddleHit.wav
..........\.......\........\...\.....\WallHit.wav
..........\.......\........\Brick.cs
..........\.......\........\BrickOut.csproj
..........\.......\........\BrickOut.csproj.user
..........\.......\........\BrickOut.sln
..........\.......\........\BrickOut.suo
..........\.......\........\Form1.cs
..........\.......\........\Form1.resx
..........\.......\........\GameObject.cs
..........\.......\........\licenses.licx
..........\.......\........\obj\Debug\BrickOut.exe
..........\.......\........\...\.....\BrickOut.exe.incr
..........\.......\........\...\.....\BrickOut.exe.licenses
..........\.......\........\...\.....\BrickOut.Form1.resources
..........\.......\........\...\.....\BrickOut.pdb
..........\.......\........\...\.....\BrickOut.projdata
..........\.......\........\...\.....\BrickOut.SpeedDialog.resources
..........\.......\........\Paddle.cs
..........\.......\........\RevErr.txt
..........\.......\........\Row.cs
..........\.......\........\Score.cs
..........\.......\........\SpeedDialog.cs
..........\.......\........\SpeedDialog.resx
..........\.....1\11.bmp
..........\......\foreachApp.cs
..........\......\foreachApp.exe
..........\.....2\12.bmp
..........\......\matrixMultiply.cs
..........\......\matrixMultiply.exe
..........\.....3\13.bmp
..........\......\jaggedArray.cs
..........\......\jaggedArray.exe
..........\.....4\14.bmp
..........\......\enumApp.cs
..........\......\enumApp.exe
..........\.....5\15.bmp
..........\......\bitOpt.cs
..........\......\bitOpt.exe
..........\.....6\16.bmp