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Title: Bomberman Download
 Description: Bomberman game The default levels are generated automatically. In order to clearly define level settings, you need a directory with the game to put the file levels.dat. This is a common ini file, which creates several sections: [level 1] ... [level 2] ... [level 3] ... Name of the sections can be anything. In the sections shows the parameters of the maze: WALLS - the number of brick walls ENEMY - The number of carotid guys BOMBS - The number of surprises for both increasing the use of bombs BLASTS - The number of surprises to enhance the power of bombs SKULLS - Chichlo surprises with skulls
 Downloaders recently: [More information of uploader sergpanchv]
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File list (Check if you may need any files):
Res\block.bmp
...\BM.cdr
...\BMDead.bmp
...\Bomb.bmp
...\Bomb1.bmp
...\BombCount.bmp
...\BombermanHead.bmp
...\BombSel.bmp
...\CenterBlast.bmp
...\DeadRed.bmp
...\Door.bmp
...\Down.bmp
...\DownBlast.bmp
...\DownRed.bmp
...\Exit.bmp
...\ExitSel.bmp
...\Explosion.bmp
...\HighestScores.bmp
...\HighestScoresSel.bmp
...\HorzBlast.bmp
...\Left.bmp
...\LeftBlast.bmp
...\LeftRed.bmp
...\Level.bmp
...\Level.psd
...\Menu.psd
...\numbers.bmp
...\Res.rar
...\Right.bmp
...\RightBlast.bmp
...\RightRed.bmp
...\Skull.bmp
...\Stand.bmp
...\StartGame.bmp
...\StartGameSel.bmp
...\Thumbs.db
...\tiles.bmp
...\Title.bmp
...\Title.psd
...\Top.bmp
...\TopRed.bmp
...\UpBlast.bmp
...\UpgradeBomb.bmp
...\UpgradeFire.bmp
...\VertBlast.bmp
Source\AsphyreSprite.pas
......\BM.cdr
......\Bomberman.bdsproj
......\Bomberman.dpr
......\Bomberman.res
......\main.dfm
......\main.pas
......\Midi.pas
Bomberman.tsp
ReadMe.txt
BIN\data.asdb
...\exp.wav
...\Levels.dat
...\music.mid
...\Squall.dll
Res
Source
BIN
DCU
    

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