Description: An integrated graphical interface of the program, each operation subroutine callable.
One call a function of the point of the painting, with the DDA, the midpoint algorithm for drawing a straight line and the midpoint algorithm circle and oval.
Second, the polygon scan conversion algorithm and region filling algorithm (scan line algorithm for must fill and edge flag algorithm based on the edge of the modulo operator is optional using the 4 regional connectivity recursive seed filling algorithm based on the area of seed filling, or scan line seed filling algorithm requires the seed point (x, y) can be entered interactively).
Line Clipping polygon clipping algorithm animation achieved. (Two Line Clipping Algorithm and HS polygon-by-side clipping algorithm) polygon clipping algorithm animation requires draw a closed polygon, rectangle and then draw the crop window, and then select the the cropped button (or command), press the "on top of cutting "button (or the implementation of
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File list (Check if you may need any files):
Graphics\DrawDLG.cpp
........\DrawDLG.h
........\Graphics.aps
........\Graphics.clw
........\Graphics.cpp
........\Graphics.dsp
........\Graphics.dsw
........\Graphics.h
........\Graphics.ncb
........\Graphics.opt
........\Graphics.plg
........\Graphics.rc
........\Graphics.sln
........\Graphics.suo
........\Graphics.vcproj
........\Graphics.vcproj.LING-PC.Ling.user
........\GraphicsDoc.cpp
........\GraphicsDoc.h
........\GraphicsView.cpp
........\GraphicsView.h
........\MainFrm.cpp
........\MainFrm.h
........\Matrix.cpp
........\Matrix.h
........\Matrix2.cpp
........\Matrix2.h
........\Myclass.cpp
........\Myclass.h
........\ReadMe.txt
........\res
........\...\Graphics.ico
........\...\Graphics.rc2
........\...\GraphicsDoc.ico
........\...\Thumbs.db
........\...\Toolbar.bmp
........\resource.h
........\StdAfx.cpp
........\StdAfx.h
........\Vertex_Count.cpp
........\Vertex_Count.h
........\VertexCount.cpp
........\VertexCount.h