Description: A application based on Microsoft Kinect for Windows, which can simulate the effect in Star Wars
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File list (Check if you may need any files):
Kinect Sabre\App.xaml
............\App.xaml.cs
............\Kinect Sabre.sln
............\Kinect Sabre.sln.docstates
............\Kinect Sabre.suo
............\Kinect Sabre.vssscc
............\KinectSabre.csproj
............\KinectSabre.csproj.vspscc
............\MainWindow.xaml
............\MainWindow.xaml.cs
............\Properties
............\..........\AssemblyInfo.cs
............\..........\Resources.Designer.cs
............\..........\Resources.resx
............\..........\Settings.Designer.cs
............\..........\Settings.settings
.......Toolkit\BarycenterHelper.cs
..............\ColorStreamManager.cs
..............\DepthStreamManager.cs
..............\GestureRecognizer.cs
..............\Kinect.Toolkit.csproj
..............\Kinect.Toolkit.csproj.vspscc
..............\Kinect.Toolkit.sln
..............\Kinect.Toolkit.suo
..............\Notifier.cs
..............\Properties
..............\..........\AssemblyInfo.cs
..............\Tools.cs
......Sabre.Render\KinectSabre.Render
..................\..................\BloomComponent.cs
..................\..................\Cube.cs
..................\..................\Game.ico
..................\..................\GameThumbnail.png
..................\..................\KinectSabre.Render.csproj
..................\..................\KinectSabre.Render.csproj.Debug.cachefile
..................\..................\KinectSabre.Render.csproj.user
..................\..................\KinectSabre.Render.csproj.vspscc
..................\..................\Program.cs
..................\..................\Properties
..................\..................\..........\AssemblyInfo.cs
..................\..................\RenderGame.cs
..................\..................\VertexPositionColor.cs
..................\KinectSabre.RenderContent
..................\.........................\BloomCombine.fx
..................\.........................\BloomExtract.fx
..................\.........................\GaussianBlur.fx
..................\.........................\Hum 1.wav
..................\.........................\Hum 2.wav
..................\.........................\Hum 4.wav
..................\.........................\Hum 5.wav
..................\.........................\KinectSabre.RenderContent.contentproj
..................\.........................\KinectSabre.RenderContent.contentproj.vspscc