Description: Battle City, directx-tank, based on DirectX
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File list (Check if you may need any files):
BattleCity.dsp
BattleCity.dsw
BattleCity.opt
BattleCity.rc
Game.cpp
Game.h
icon1.ico
Input.cpp
Input.h
Plane.cpp
Plane.h
resource.h
Sound.cpp
Sound.h
Sprite.cpp
Sprite.h
wavread.cpp
wavread.h
graphics\bonus.bmp
........\bore.bmp
........\bullet.bmp
........\enemy.bmp
........\Explode.bmp
........\explode1.bmp
........\explode2.bmp
........\flag.bmp
........\gameover.bmp
........\misc.bmp
........\num.bmp
........\player1.bmp
........\player2.bmp
........\shield.bmp
........\splash.bmp
........\tile.bmp
graphics
map\level1.map
...\level10.map
...\level11.map
...\level12.map
...\level13.map
...\level14.map
...\level15.map
...\level16.map
...\level17.map
...\level18.map
...\level19.map
...\level2.map
...\level20.map
...\level3.map
...\level4.map
...\level5.map
...\level6.map
...\level7.map
...\level8.map
...\level9.map
map
Release
res\MapEdit.ico
...\tank.ico
res
sound\Bang.wav
.....\Fanfare.wav
.....\Gunfire.wav
.....\hit.wav
.....\Peow.wav
sound
BattleCity.aps
BattleCity.ncb
BattleCity.plg