Description:
Analysis of Key Points:
1 Welcome screen
2 game settings
(1) The number of aircraft on the player s input reasonableness to determine if unreasonable return to the default value
(2) The board size is being developed ...
Game help (output game introduction and rules)
4 players set on the position of the aircraft
(1) the need to enter the aircraft head coordinates and head toward
(2) the output is set after the map
(3) aircraft placed legitimacy judgment (whether out of bounds/overlap)
(4) when the input Reset
(5) players confirm the setting output blank page
5 to start the game
(1) by the players take turns to enter their own choice
(2) based on the player s choice, output players map
<1> if the players choose the coordinates on the aircraft, output O
<2> If the players choose the coordinates on the body, then the output X
And output, "the enemy is hit!"
<3> If the players choose the coordinates on the nose, then output the S
You shoot
To Search:
File list (Check if you may need any files):
boom the plane.cpp