Description: Basic raytrace instance, including ball, flat, triangular, three basic lights
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File list (Check if you may need any files):
RayTrace
........\Camera.h
........\CheckTexture.h
........\Color.h
........\Debug
........\.....\CL.read.1.tlog
........\.....\CL.write.1.tlog
........\.....\GlobalValues.obj
........\.....\Light.obj
........\.....\RayTrace.exe.intermediate.manifest
........\.....\RayTrace.lastbuildstate
........\.....\RayTrace.log
........\.....\RayTrace.obj
........\.....\genResultP.obj
........\.....\link.read.1.tlog
........\.....\link.write.1.tlog
........\.....\mt.read.1.tlog
........\.....\mt.write.1.tlog
........\.....\vc100.idb
........\.....\vc100.pdb
........\DirectionalLight.h
........\GlobalValues.cpp
........\Light.h
........\LightSample.h
........\Object.h
........\PhongMaterial.h
........\Plane.h
........\PointLight.h
........\Ray.h
........\RayTrace.cpp
........\RayTrace.vcxproj
........\RayTrace.vcxproj.filters
........\RayTrace.vcxproj.user
........\Result.h
........\Sphere.h
........\SpotLight.h
........\Texture.h
........\Triangle.h
........\Union.h
........\Vector3D.h