Description: hfrk44b0_uCGUI, can run on in hfrk44b0 development board supports 4 and 16 gray, and has been tested through, downloaded directly to the development board will be able to use.
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File list (Check if you may need any files):
hhfrk_uCGGUIf\hfrk_uCGUI\demo\2DGL_DrawPolygon.c
.............\..........\....\AA_HiResAntialiasing.c
.............\..........\....\AA_Lines.c
.............\..........\....\COLOR_ShowColorBar.c
.............\..........\....\DIALOG_All.c
.............\..........\....\DIALOG_MessageBox.c
.............\..........\....\DIALOG_Radio.c
.............\..........\....\DIALOG_SliderColor.c
.............\..........\....\GUIDEMO_Touch.c
.............\..........\....\MEMDEV_AutoDev.c
.............\..........\....\MEMDEV_Banding.c
.............\..........\....\MEMDEV_DrawGraph.c
.............\..........\....\WIDGET_ListBox.c
.............\..........\....\WIDGET_PhoneButton.c
.............\..........\....\WIDGET_Progbar.c
.............\..........\gui\AntiAlias\GUIAAArc.c
.............\..........\...\.........\GUIAAChar.c
.............\..........\...\.........\GUIAAChar2.c
.............\..........\...\.........\GUIAAChar4.c
.............\..........\...\.........\GUIAACircle.c
.............\..........\...\.........\GUIAALib.c
.............\..........\...\.........\GUIAALine.c
.............\..........\...\.........\GUIAAPoly.c
.............\..........\...\.........\GUIAAPolyOut.c
.............\..........\...\Config\GUIConf.h
.............\..........\...\......\GUITouchConf.h
.............\..........\...\......\LCDConf.h
.............\..........\...\...vertColor\LCDP111.c
.............\..........\...\............\LCDP222.c
.............\..........\...\............\LCDP233.c
.............\..........\...\............\LCDP323.c
.............\..........\...\............\LCDP332.c
.............\..........\...\............\LCDP444.c
.............\..........\...\............\LCDP555.c
.............\..........\...\............\LCDP565.c
.............\..........\...\............\LCDP8666.c
.............\..........\...\............\LCDPM233.c
.............\..........\...\............\LCDPM323.c
.............\..........\...\............\LCDPM332.c
.............\..........\...\............\LCDPM555.c
.............\..........\...\............\LCDPM565.c
.............\..........\...\.......Mono\LCDP0.c
.............\..........\...\...........\LCDP1.c
.............\..........\...\...........\LCDP2.c
.............\..........\...\...........\LCDP4.c
.............\..........\...\.ORE\GUI.H
.............\..........\...\....\GUI2DLIB.C
.............\..........\...\....\GUIAlloc.c
.............\..........\...\....\GUIARC.C
.............\..........\...\....\GUIChar.c
.............\..........\...\....\GUIChar0.c
.............\..........\...\....\GUICharM.c
.............\..........\...\....\GUICharP.c
.............\..........\...\....\GUICirc.c
.............\..........\...\....\GUIColor2Index.c
.............\..........\...\....\GUICore.c
.............\..........\...\....\GUICurs.c
.............\..........\...\....\GUIDEBUG.H
.............\..........\...\....\GUIEncJS.c
.............\..........\...\....\GUIIndex2Color.c
.............\..........\...\....\GUIPolyE.c
.............\..........\...\....\GUIPolyM.c
.............\..........\...\....\GUIPolyR.c
.............\..........\...\....\GUIStream.c
.............\..........\...\....\GUITASK.C
.............\..........\...\....\GUITime.c
.............\..........\...\....\GUITIMER.C
.............\..........\...\....\GUITYPE.H
.............\..........\...\....\GUIUC0.C
.............\..........\...\....\GUIUC1.C
.............\..........\...\....\GUIVal.c
.............\..........\...\....\GUIValf.c
.............\..........\...\....\GUI_AddBin.c
.............\..........\...\....\GUI_AddDec.c
.............\..........\...\....\GUI_AddHex.c
.............\..........\...\....\GUI_Color2VisColor.c
.............\..........\...\....\GUI_DispBin.c
.............\..........\...\....\GUI_DispCEOL.c
.............\..........\...\....\GUI_DispChar.c
.............\..........\...\....\GUI_DispChars.c
.............\..........\...\....\GUI_DispHex.c
.............\..........\...\....\GUI_DispStringAt.c
.............\..........\...\....\GUI_DispStringAtCEOL.c
.............\..........\...\....\GUI_DispStringHCenter.c
.............\..........\..