Description: lightning flash as3 game source code structure is very clear, suitable for beginners as a template for learning, it is strongly recommended.
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File list (Check if you may need any files):
Classes\BasicElement.as
.......\.onus\Bonus.as
.......\.....\BulletBonus.as
.......\.....\EnergyBonus.as
.......\.....\LifeBonus.as
.......\.....\MissileBonus.as
.......\Elements\Aero.as
.......\........\Aircraft.as
.......\........\Element.as
.......\........\Emplacement.as
.......\........\Ground.as
.......\........\Unit.as
.......\........\UnitType.as
.......\.nemies\Aero\Archer.as
.......\.......\....\Buffalo.as
.......\.......\....\Delta.as
.......\.......\....\Pirate.as
.......\.......\Boss\Osprey.as
.......\.......\....\Poseidon.as
.......\.......\Emplacements\Cannon.as
.......\.......\............\Flak.as
.......\.......\............\Karl.as
.......\.......\............\Rocketdrome.as
.......\.xplode\Explode.as
.......\GameSettings.as
.......\Interface\IBonus.as
.......\.........\ICarry.as
.......\.........\IFire.as
.......\.........\ILaunch.as
.......\.........\ILife.as
.......\Layers\Layer.as
.......\Maps\Maps.as
.......\.issions\Missions.as
.......\........\UnitLists.as
.......\Player\Fighter.as
.......\......\PlayerInfo.as
.......\......\Shield.as
.......\Sounds\GameSound.as
.......\ThunderDoc.as
.......\Utils\HitTest.as
.......\.....\KeySets.as
.......\.....\Moving.as
.......\.....\PopKeys.as
.......\.....\RateBar.as
.......\Weapons\Bullets\BeelineBullet.as
.......\.......\.......\Bullet.as
.......\.......\.......\FlakBullet.as
.......\.......\.......\KarlBullet.as
.......\.......\.......\PhotonBullet.as
.......\.......\Rockets\Bazzoka.as
.......\.......\.......\Hellfire.as
.......\.......\.......\Penguin.as
.......\.......\.......\Rocket.as
.......\.......\.......\Sidewinder.as
.......\.......\.......\Torpedo.as
.......\.......\Weapon.as
.......\.......\WeaponType.as
images\beach_end.jpg
......\beach_start.jpg
......\forest_end.jpg
......\forest_start.jpg
......\grass.jpg
......\hill.jpg
......\sea.jpg
Thunder.fla
Thunder.swf
Classes\Enemies\Aero
.......\.......\Boss
.......\.......\Emplacements
.......\Weapons\Bullets
.......\.......\Rockets
.......\Bonus
.......\Elements
.......\Enemies
.......\Explode
.......\Interface
.......\Layers
.......\Maps
.......\Missions
.......\Player
.......\Sounds
.......\Utils
.......\Weapons
Classes
images
FLASH雷电及源码\Classes\BasicElement.as
...............\.......\.onus\Bonus.as
...............\.......\.....\BulletBonus.as
...............\.......\.....\EnergyBonus.as
...............\.......\.....\LifeBonus.as
...............\.......\.....\MissileBonus.as
...............\.......\Elements\Aero.as
...............\.......\........\Aircraft.as
...............\.......\........\Element.as
...............\.......\........\Emplacement.as
...............\.......\........\Ground.as
...............\.......\........\Unit.as
...............\.......\........\UnitType.as
...............\.......\.nemies\Aero\Archer.as
...............\.......\.......\....\Buffalo.as