Description: Network Genesis emulator RUNUO the latest 2.0 server source code, use CSHAARP development, very classic!! Strongly recommend that the research simulator friends look to have passed the tests.
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File list (Check if you may need any files):
nRunnUO-20--Re\AggressorInfo.cs
..............\AssemblyInfo.cs
..............\Attributes.cs
..............\BaseVendor.cs
..............\Body.cs
..............\ClientVersion.cs
..............\Commands.cs
..............\..ntextMenus\ContextMenu.cs
..............\............\ContextMenuEntry.cs
..............\............\OpenBackpackEntry.cs
..............\............\PaperdollEntry.cs
..............\COPYING
..............\Effects.cs
..............\EventLog.cs
..............\EventSink.cs
..............\ExpansionInfo.cs
..............\Geometry.cs
..............\Guild.cs
..............\..mps\Gump.cs
..............\.....\GumpAlphaRegion.cs
..............\.....\GumpBackground.cs
..............\.....\GumpButton.cs
..............\.....\GumpCheck.cs
..............\.....\GumpEntry.cs
..............\.....\GumpGroup.cs
..............\.....\GumpHtml.cs
..............\.....\GumpHtmlLocalized.cs
..............\.....\GumpImage.cs
..............\.....\GumpImageTileButton.cs
..............\.....\GumpImageTiled.cs
..............\.....\GumpItem.cs
..............\.....\GumpLabel.cs
..............\.....\GumpLabelCropped.cs
..............\.....\GumpPage.cs
..............\.....\GumpRadio.cs
..............\.....\GumpTextEntry.cs
..............\.....\GumpTooltip.cs
..............\.....\RelayInfo.cs
..............\HuePicker.cs
..............\IAccount.cs
..............\IEntity.cs
..............\Insensitive.cs
..............\Interfaces.cs
..............\Item.cs
..............\ItemBounds.cs
..............\....s\BaseMulti.cs
..............\.....\Container.cs
..............\.....\Containers.cs
..............\.....\SecureTradeContainer.cs
..............\.....\VirtualHair.cs
..............\KeywordList.cs
..............\Main.cs
..............\Map.cs
..............\.enus\IMenu.cs
..............\.....\ItemListMenu.cs
..............\.....\QuestionMenu.cs
..............\Mobile.cs
..............\Movement.cs
..............\MultiData.cs
..............\Network\BufferPool.cs
..............\.......\ByteQueue.cs
..............\.......\Compression.cs
..............\.......\EncodedPacketHandler.cs
..............\.......\EncodedReader.cs
..............\.......\Listener.cs
..............\.......\MessagePump.cs
..............\.......\NetState.cs
..............\.......\PacketHandler.cs
..............\.......\PacketHandlers.cs
..............\.......\PacketProfile.cs
..............\.......\PacketReader.cs
..............\.......\Packets.cs
..............\.......\PacketWriter.cs
..............\.......\SendQueue.cs
..............\Notoriety.cs
..............\ObjectPropertyList.cs
..............\Party.cs
..............\.ersistence\BinaryMemoryWriter.cs
..............\...........\DualSaveStrategy.cs
..............\...........\FileOperations.cs
..............\...........\FileQueue.cs
..............\...........\ParallelSaveStrategy.cs
..............\...........\SaveMetrics.cs
..............\...........\SaveStrategy.cs
..............\...........\SequentialFileWriter.cs
..............\...........\StandardSaveStrategy.cs
..............\Point3DList.cs
..............\Poison.cs
..............\Prompt.cs
..............\QuestArrow.cs
..............\Race.cs
..............\Region.cs
..............\runuo.ico
..............\ScriptCompiler.cs
..............\Sector.cs
..............\SecureTrade.cs
..............\Serial.cs
..............\Serialization.cs
..............\Skills.cs
..............\Targeting\LandTarget.cs