Description: The use of OpenCV and visual C++ to achieve, can detect human movement, can be directly debugging and operation
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File list (Check if you may need any files):
VideoMonitor\VideoMonitor\Properties\Resources.resx
............\............\..........\AssemblyInfo.cs
............\............\..........\Resources.Designer.cs
............\............\..........\Settings.Designer.cs
............\............\..........\Settings.settings
............\............\F_Main.Designer.cs
............\............\Option.cs
............\............\Program.cs
............\............\VideoMonitor.csproj
............\............\bin\Debug\VideoMonitor.vshost.exe
............\............\...\.....\VideoMonitor.exe
............\............\...\.....\VideoMonitor.pdb
............\............\...\.....\bar\2012-08-04145832.bak
............\............\...\.....\VideoMonitor.exe.config
............\............\...\.....\VideoMonitor.vshost.exe.config
............\............\obj\Debug\TempPE\VideoMonitorDataSet.Designer.cs.dll
............\............\...\.....\......\VideoMonitorDataSet1.Designer.cs.dll
............\............\...\.....\......\VideoMonitor_Factory.Designer.cs.dll
............\............\...\.....\......\VideoMonitor_Shop.Designer.cs.dll
............\............\...\.....\VideoMonitor.pdb
............\............\...\.....\VideoMonitor.Properties.Resources.resources
............\............\...\.....\VideoMonitor.csproj.GenerateResource.Cache
............\............\...\.....\VideoMonitor.PreForm.F_Branch.resources
............\............\...\.....\VideoMonitor.exe
............\............\...\.....\VideoMonitor.csproj.FileListAbsolute.txt
............\............\...\.....\VideoMonitor.PreForm.F_AddressAdd.resources
............\............\...\.....\VideoMonitor.PreForm.F_AddressList.resources
............\............\...\.....\VideoMonitor.PreForm.F_WordPad.resources
............\............\...\.....\VideoMonitor.DataManage.F_ClearData.resources
............\............\...\.....\VideoMonitor.PreForm.F_SetFactory.resources
............\............\...\.....\VideoMonitor.PerForm.F_SetShop.resources
............\............\...\.....\VideoMonitor.PerForm.F_UserAdd.resources
............\............\...\.....\VideoMonitor.PerForm.F_CheckVideo.resources
............\............\...\.....\WinVideo.Form1.resources
............\............\...\.....\VideoMonitor.F_Main.resources
............\............\...\.....\VideoMonitor.F_Login.resources
............\............\...\.....\VideoMonitor.F_User.resources
............\............\...\.....\VideoMonitor.PreForm.F_UserPope.resources
............\............\...\.....\VideoMonitor.PreForm.F_AmendPwd.resources
............\............\...\.....\VideoMonitor.DataManage.F_HaveBack.resources
............\............\DataManage\F_HaveBack.resx
............\............\..........\F_HaveBack.Designer.cs
............\............\..........\F_HaveBack.cs
............\............\..........\F_ClearData.resx
............\............\..........\F_ClearData.Designer.cs
............\............\..........\F_ClearData.cs
............\............\F_Login.resx
............\............\F_Login.Designer.cs
............\............\F_Main.resx
............\............\DB.cs
............\............\F_Login.cs
............\............\F_Main.cs
............\............\app.config
............\............\PerForm\F_UserPope.Designer.cs
............\............\.......\F_UserAdd.cs
............\............\.......\F_UserPope.resx
............\............\.......\F_WordPad.cs
............\............\.......\F_AmendPwd.cs
............\............\.......\F_WordPad.Designer.cs
............\............\.......\F_AddressList.cs
............\............\.......\webcam.cs
............\............\.......\F_Branch.cs
............\............\.......\F_AmendPwd.Designer.cs
............\............\.......\F_AmendPwd.resx
............\............\.......\F_Branch.resx
............\............\.......\F_User.Designer.cs
............\............\.......\F_AddressList.Designer.cs
............\............\.......\F_AddressList.resx
............\............\.......\F_UserPope.cs
............\........