Description: shadowmapping algorithm, point light source at the top, a ball can be rotated around a dodecahedron, pay attention to the realization of the shadow
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计算机图形学第九次作业 PB09001057 孙琪\ChildFrm.cpp
.........................................\ChildFrm.h
.........................................\Extensions\ARB_multitexture_extension.cpp
.........................................\..........\ARB_multitexture_extension.h
.........................................\..........\EXT_texture_env_combine_extension.cpp
.........................................\..........\EXT_texture_env_combine_extension.h
.........................................\FPS_COUNTER.h
.........................................\GLee\extensionList.txt
.........................................\....\GLee.c
.........................................\....\GLee.h
.........................................\....\readme.txt
.........................................\MainFrm.cpp
.........................................\MainFrm.h
.........................................\..ths\COLOR.cpp
.........................................\.....\COLOR.h
.........................................\.....\Maths.h
.........................................\.....\MATRIX4X4.cpp
.........................................\.....\MATRIX4X4.h
.........................................\.....\PLANE.cpp
.........................................\.....\PLANE.h
.........................................\.....\VECTOR2D.cpp
.........................................\.....\VECTOR2D.h
.........................................\.....\VECTOR3D.cpp
.........................................\.....\VECTOR3D.h
.........................................\.....\VECTOR4D.cpp
.........................................\.....\VECTOR4D.h
.........................................\res\shadow.ico
.........................................\...\shadow.rc2
.........................................\...\shadowDoc.ico
.........................................\...\Toolbar.bmp
.........................................\Resource.h
.........................................\shadow.aps
.........................................\shadow.clw
.........................................\shadow.cpp
.........................................\shadow.dsp
.........................................\shadow.dsw
.........................................\shadow.h
.........................................\shadow.ncb
.........................................\shadow.opt
.........................................\shadow.plg
.........................................\shadow.rc
.........................................\shadowDoc.cpp
.........................................\shadowDoc.h
.........................................\shadowView.cpp
.........................................\shadowView.dsp
.........................................\shadowView.dsw
.........................................\shadowView.h
.........................................\shadowView.ncb
.........................................\shadowView.opt
.........................................\shadowView.plg
.........................................\StdAfx.cpp
.........................................\StdAfx.h
.........................................\TIMER.h
.........................................\Extensions
.........................................\GLee
.........................................\Maths
.........................................\res
计算机图形学第九次作业 PB09001057 孙琪