Description: Call API written in pure C language IDE tools the internal compiler uses the VC CL.EXE, if you are using Mingw does not matter, the principle is the same
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File list (Check if you may need any files):
MyCompiler\MyCompiler\13205.bmp
..........\..........\20100807231001-1786073219.bmp
..........\..........\AboutDlg.cpp
..........\..........\AboutDlg.h
..........\..........\BITMAP1.BMP
..........\..........\ConsoleDlg.cpp
..........\..........\ConsoleDlg.h
..........\..........\CreatNewDlg.cpp
..........\..........\CreatNewDlg.h
..........\..........\Debug\AboutDlg.obj
..........\..........\.....\AboutDlg.sbr
..........\..........\.....\ConsoleDlg.obj
..........\..........\.....\ConsoleDlg.sbr
..........\..........\.....\.......HelloWorld\StdAfx.cpp
..........\..........\.....\.................\StdAfx.h
..........\..........\.....\.................\test.cpp
..........\..........\.....\CreatNewDlg.obj
..........\..........\.....\CreatNewDlg.sbr
..........\..........\.....\DirectoryDlg.obj
..........\..........\.....\DirectoryDlg.sbr
..........\..........\.....\FileAttributeDlg.obj
..........\..........\.....\FileAttributeDlg.sbr
..........\..........\.....\ListNode.obj
..........\..........\.....\ListNode.sbr
..........\..........\.....\MyCompiler.bsc
..........\..........\.....\MyCompiler.exe
..........\..........\.....\MyCompiler.ilk
..........\..........\.....\MyCompiler.obj
..........\..........\.....\MyCompiler.pch
..........\..........\.....\MyCompiler.pdb
..........\..........\.....\MyCompiler.res
..........\..........\.....\MyCompiler.sbr
..........\..........\.....\MyCompilerFun.obj
..........\..........\.....\MyCompilerFun.obj.enc
..........\..........\.....\MyCompilerFun.sbr
..........\..........\.....\NewFileDlg.obj
..........\..........\.....\NewFileDlg.sbr
..........\..........\.....\NewProjectDlg.obj
..........\..........\.....\NewProjectDlg.sbr
..........\..........\.....\SetDlg.obj
..........\..........\.....\SetDlg.sbr
..........\..........\.....\SetPath.bat
..........\..........\.....\.impleConsoleApp\StdAfx.cpp
..........\..........\.....\................\StdAfx.h
..........\..........\.....\................\test.cpp
..........\..........\.....\......Win32App\StdAfx.cpp
..........\..........\.....\..............\StdAfx.h
..........\..........\.....\..............\test.cpp
..........\..........\.....\StdAfx.obj
..........\..........\.....\StdAfx.sbr
..........\..........\.....\vc60.idb
..........\..........\.....\vc60.pdb
..........\..........\.....\Win32Dlg.obj
..........\..........\.....\Win32Dlg.sbr
..........\..........\DirectoryDlg.cpp
..........\..........\DirectoryDlg.h
..........\..........\FileAttributeDlg.cpp
..........\..........\FileAttributeDlg.h
..........\..........\icon1.ico
..........\..........\ListNode.cpp
..........\..........\ListNode.h
..........\..........\MyCompiler.aps
..........\..........\MyCompiler.cpp
..........\..........\MyCompiler.dsp
..........\..........\MyCompiler.dsw
..........\..........\MyCompiler.h
..........\..........\MyCompiler.ico
..........\..........\MyCompiler.ncb
..........\..........\MyCompiler.opt
..........\..........\MyCompiler.plg
..........\..........\MyCompiler.rc
..........\..........\MyCompilerFun.cpp
..........\..........\MyCompilerFun.h
..........\..........\NewFileDlg.cpp
..........\..........\NewFileDlg.h
..........\..........\NewProjectDlg.cpp
..........\..........\NewProjectDlg.h
..........\..........\ReadMe.txt
..........\..........\..lease\AboutDlg.obj
..........\..........\.......\AboutDlg.sbr
..........\..........\.......\ConsoleDlg.obj
..........\..........\.......\ConsoleDlg.sbr
..........\..........\.......\.......HelloWorld\StdAfx.cpp
..........\..........\.......\.................\StdAfx.h
..........\..........\.......\.................\test.cpp
..........\..........\.......\CreatNewDlg.obj
..........\..........\.......\CreatNewDlg.sbr
..........\..........\.......\DirectoryDlg.obj
..........\..........\.......\DirectoryDlg.sbr
..........\..........\.......\FileAttributeDlg.obj
..........\..........\.......\FileAttributeDlg.sbr
..........\..........\.......\ListNode.obj
..........\..........\.......\ListNode.sbr
..........\..........\.......\MyCompiler.bsc
..........\..........\.......\MyCompiler.exe
..........\..........\......