Description: Pictures on the six faces of the cube texture mapping, to achieve a stereoscopic display. Using opengl, borrow other people' s window frame, enclosing the complete code can be run directly.
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File list (Check if you may need any files):
new 3Dview\5DG'S Stencil Buffer.cpp
...........\5DG'S Stencil Buffer.cpp.bak
...........\5DG'S Stencil Buffer.exe
...........\5DG'S Stencil Buffer.JPG
...........\5DG'S Stencil Buffer.ncb
...........\5DG'S Stencil Buffer.sln
...........\5DG'S Stencil Buffer.suo
...........\5DG'S Stencil Buffer.vcproj
...........\5DG'S Stencil Buffer.vcproj.KGEQZ1EJEXC8QTQ.江月.user
...........\5DG'S Stencil Buffer.vcproj.PC201303072236.江月.user
...........\Data\5DG.jpg
...........\....\back.bmp
...........\....\BackGround.JPG
...........\....\down.bmp
...........\....\Floor.jpg
...........\....\front.bmp
...........\....\Ground.jpg
...........\....\left.bmp
...........\....\Pic.JPG
...........\....\right.bmp
...........\....\up.bmp
...........\....\Wall.jpg
...........\....\Wood1.jpg
...........\....\Wood2.JPG
...........\Readme.txt
...........\..lease\5DG'S Stencil Buffer.exe
...........\.......\5DG'S Stencil Buffer.exe.intermediate.manifest
...........\.......\5DG'S Stencil Buffer.obj
...........\.......\5DG'S Stencil Buffer.pdb
...........\.......\BuildLog.htm
...........\.......\mt.dep
...........\.......\Texture.obj
...........\.......\vc90.idb
...........\.......\vc90.pdb
...........\Texture.cpp
...........\Texture.h
...........\Thumbs.db
...........\UpgradeLog.XML
...........\_UpgradeReport_Files\UpgradeReport.css
...........\....................\UpgradeReport.xslt
...........\....................\UpgradeReport_Minus.gif
...........\....................\UpgradeReport_Plus.gif
...........\Data
...........\Release
...........\_UpgradeReport_Files
new 3Dview