Description: his the complete source code for Quake 2, version 3.21, buildable with
visual C++ 6.0. The linux version should be buildable, but we haven t
tested it for the release.
To Search:
File list (Check if you may need any files):
QUAKE2\3.15_Changes.txt
......\3.16_Changes.txt
......\3.17_Changes.txt
......\3.18_changes.txt
......\Baseq2\config.cfg
......\......\save\save0\game.ssv
......\......\....\.....\server.ssv
......\changes.txt
......\Client\adivtab.h
......\......\anorms.h
......\......\asm_i386.h
......\......\block16.h
......\......\block8.h
......\......\cdaudio.h
......\......\client.h
......\......\cl_cin.c
......\......\cl_ents.c
......\......\cl_fx.c
......\......\cl_input.c
......\......\cl_inv.c
......\......\cl_main.c
......\......\cl_newfx.c
......\......\cl_parse.c
......\......\cl_pred.c
......\......\cl_scrn.c
......\......\cl_tent.c
......\......\cl_view.c
......\......\console.c
......\......\console.h
......\......\input.h
......\......\keys.c
......\......\keys.h
......\......\menu.c
......\......\qmenu.c
......\......\qmenu.h
......\......\ref.h
......\......\screen.h
......\......\snd_dma.c
......\......\snd_loc.h
......\......\snd_mem.c
......\......\snd_mix.c
......\......\sound.h
......\......\vid.h
......\......\x86.c
......\.tf\2do.txt
......\...\ctf.001
......\...\ctf.def
......\...\ctf.dsp
......\...\ctf.plg
......\...\docs\admin.gif
......\...\....\adminset.gif
......\...\....\automac.gif
......\...\....\ghost.jpg
......\...\....\grapple.jpg
......\...\....\layout.jpg
......\...\....\mainctf_back.jpg
......\...\....\menu.gif
......\...\....\q2ctf.html
......\...\....\say_team.gif
......\...\....\stats.jpg
......\...\....\tech1.gif
......\...\....\tech2.gif
......\...\....\tech3.gif
......\...\....\tech4.gif
......\...\game.h
......\...\g_ai.c
......\...\g_chase.c
......\...\g_cmds.c
......\...\g_combat.c
......\...\g_ctf.c
......\...\g_ctf.h
......\...\g_func.c
......\...\g_items.c
......\...\g_local.h
......\...\g_main.c
......\...\g_misc.c
......\...\g_monster.c
......\...\g_phys.c
......\...\g_save.c
......\...\g_spawn.c
......\...\g_svcmds.c
......\...\g_target.c
......\...\g_trigger.c
......\...\g_utils.c
......\...\g_weapon.c
......\...\layout.txt
......\...\Makefile.Linux.i386
......\...\m_move.c
......\...\m_player.h
......\...\p_client.c
......\...\p_hud.c
......\...\p_menu.c
......\...\p_menu.h
......\...\p_trail.c
......\...\p_view.c
......\...\p_weapon.c
......\...\q_shared.c
......\...\q_shared.h
......\game\game.001
......\....\game.def