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Title: FLARToolKit-starter-kit Download
 Description: AS3 ported version of ARToolKit. Actually, FLARToolKit is based on NyARToolkit, Java ported version of ARToolKit. FLARToolKit recognize the marker from input image. and calculate its orientation and position in 3D world.
 Downloaders recently: [More information of uploader yyj]
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FLARToolKit Starter Kit
.......................\ARAppBase.as
.......................\Data
.......................\....\camera_para.dat
.......................\....\flarlogo-marker.pdf
.......................\....\flarlogo.pat
.......................\Earth.as
.......................\Earth.fla
.......................\Earth.swf
.......................\model
.......................\.....\800px-Earthmap1000x500.jpg
.......................\.....\earth.blend
.......................\.....\earth.dae
.......................\.....\shadow.png
.......................\org
.......................\...\ascollada
.......................\...\.........\ASCollada.as
.......................\...\.........\core
.......................\...\.........\....\DaeAccessor.as
.......................\...\.........\....\DaeAnimation.as
.......................\...\.........\....\DaeAnimationClip.as
.......................\...\.........\....\DaeAnimationCurve.as
.......................\...\.........\....\DaeAsset.as
.......................\...\.........\....\DaeBlendWeight.as
.......................\...\.........\....\DaeCamera.as
.......................\...\.........\....\DaeChannel.as
.......................\...\.........\....\DaeContributor.as
.......................\...\.........\....\DaeController.as
.......................\...\.........\....\DaeDocument.as
.......................\...\.........\....\DaeEntity.as
.......................\...\.........\....\DaeGeometry.as
.......................\...\.........\....\DaeImage.as
.......................\...\.........\....\DaeInput.as
.......................\...\.........\....\DaeInstanceController.as
.......................\...\.........\....\DaeInstanceGeometry.as
.......................\...\.........\....\DaeInstanceNode.as
.......................\...\.........\....\DaeMesh.as
.......................\...\.........\....\DaeMorph.as
.......................\...\.........\....\DaeNode.as
.......................\...\.........\....\DaePrimitive.as
.......................\...\.........\....\DaeSampler.as
.......................\...\.........\....\DaeSkin.as
.......................\...\.........\....\DaeSource.as
.......................\...\.........\....\DaeSpline.as
.......................\...\.........\....\DaeVertexWeights.as
.......................\...\.........\....\DaeVertices.as
.......................\...\.........\....\DaeVisualScene.as
.......................\...\.........\fx
.......................\...\.........\..\DaeBindMaterial.as
.......................\...\.........\..\DaeBindVertexInput.as
.......................\...\.........\..\DaeBlinn.as
.......................\...\.........\..\DaeConstant.as
.......................\...\.........\..\DaeEffect.as
.......................\...\.........\..\DaeInstanceMaterial.as
.......................\...\.........\..\DaeLambert.as
.......................\...\.........\..\DaeMaterial.as
.......................\...\.........\..\DaeNewParam.as
.......................\...\.........\..\DaePhong.as
.......................\...\.........\..\DaeSampler2D.as
.......................\...\.........\..\DaeSurface.as
.......................\...\.........\..\DaeTexture.as
.......................\...\.........\io
.......................\...\.........\..\DaeReader.as
.......................\...\.........\..\DaeWriter.as
.......................\...\.........\namespaces
.......................\...\.........\..........\collada.as
.......................\...\.........\physics
.......................\...\.........\.......\DaeBox.as
.......................\...\.........\.......\DaeCapsule.as
.......................\...\.........\.......\DaeConvexMesh.as
.......................\...\.........\.......\DaeCylinder.as
.......................\...\.........\.......\DaeForceField.as
.......................\...\.........\.......\DaeInstanceForceField.as
.......................\...\.........\.......\DaeInstancePhysicsMaterial.as
.......................\...\.........\.......\DaeInstancePhysicsModel.as
.......................\...\.........\.......\DaeInstanceRigidBody.as
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