Description: The game of chicken then egg, 6502 written in assembly language. Source can be seen with the vc6.0 open dsw file, the emulator loading project folder under rom.bin file can see the games effect.
To Search:
File list (Check if you may need any files):
OhMyEggs_PRESS_OK
.................\6502LINK.EXE
.................\bmp
.................\...\GameBackGround
.................\...\..............\1.bmp
.................\...\..............\1.pic
.................\...\..............\1_pgt.bin
.................\...\..............\1_pnt.asm
.................\...\..............\1_pnt_vt368_0.asm
.................\...\..............\1_pnt_vt368_1.asm
.................\...\..............\1_pnt_vt368_2.asm
.................\...\..............\2.bmp
.................\...\..............\2.pic
.................\...\..............\245.bmp
.................\...\..............\2_pgt.bin
.................\...\..............\2_pnt.asm
.................\...\..............\2_pnt_vt368_0.asm
.................\...\..............\2_pnt_vt368_1.asm
.................\...\..............\2_pnt_vt368_2.asm
.................\...\..............\PIC.bat
.................\...\..............\Temp.tmp
.................\...\..............\Temp1.tmp
.................\...\..............\Temp2.tmp
.................\...\..............\Temp3.tmp
.................\...\..............\Thumbs.db
.................\...\..............\VT168SPR.exe
.................\...\..............\新建 文本文档.txt
.................\...\pal.pal
.................\...\SPR.ASM
.................\...\spr.bat
.................\...\sprite.bmp
.................\...\sprite.pal
.................\...\sprite.pic
.................\...\sprite_pgt.bin
.................\...\sprite_pnt.asm
.................\...\sprite_pnt_vt368_0.asm
.................\...\sprite_pnt_vt368_1.asm
.................\...\sprite_pnt_vt368_2.asm
.................\...\Temp.tmp
.................\...\Temp1.tmp
.................\...\Temp2.tmp
.................\...\Temp3.tmp
.................\...\Thumbs.db
.................\...\VT368PIC.exe
.................\...\VT368SPR.exe
.................\...\VT368SPR.ini
.................\ChildPic.asm
.................\Combin.exe
.................\Combin.ini
.................\Constant.def
.................\d.bat
.................\Data00.asm
.................\Debug
.................\emuvt.bat
.................\frame.dsp
.................\frame.dsw
.................\frame.ncb
.................\frame.opt
.................\frame.plg
.................\LeveData.asm
.................\Macro.def
.................\Main.asm
.................\Main.dat
.................\MAIN.HEX
.................\MAIN.MAP
.................\MAIN.OBJ
.................\MAIN.SYM
.................\MAIN.TSK
.................\Math.asm
.................\Music.asm
.................\NMI.asm
.................\Prog00.asm
.................\Prog00.asm.bak
.................\Prog01.asm
.................\Pubfunc.asm
.................\rom.bin
.................\sound
.................\soundint.asm
.................\soundint.dat
.................\SOUNDINT.HEX
.................\SOUNDINT.MAP
.................\SOUNDINT.OBJ
.................\SOUNDINT.SYM
.................\SOUNDINT.TSK
.................\sound\EGGDOWN_SOUND.TPM
.................\.....\EGGDOWN_SOUND.wav
.................\.....\GAMEOVER_SOUND.TPM
.................\.....\GAMEOVER_SOUND.wav
.................\.....\GAME_GROUND.pk
.................\.....\GAME_GROUND.TPM
.................\.....\GAME_GROUND.wav
.................\.....\PICEGG_SOUND.TPM
.................\.....\PICEGG_SOUND.wav
.................\.....\START_GROUND.TPM
.................\.....\START_GROUND.wav
.................\.....\THROW_SOUND.TPM
.................\.....\THROW_SOUND.wav
.................\SpData00.asm
.................\Touc.asm
.................\UART.Bin