Description: OpenGL programming, use the basic point, line, and three-dimensional map to the two-dimensional stereoscopic display, high availability
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File list (Check if you may need any files):
line2\data.txt
.....\Debug\line2.bsc
.....\.....\line2.exe
.....\.....\line2.ilk
.....\.....\line2.obj
.....\.....\line2.pch
.....\.....\line2.pdb
.....\.....\line2.res
.....\.....\line2.sbr
.....\.....\line2Doc.obj
.....\.....\line2Doc.sbr
.....\.....\line2View.obj
.....\.....\line2View.sbr
.....\.....\lpk.dll
.....\.....\MainFrm.obj
.....\.....\MainFrm.sbr
.....\.....\StdAfx.obj
.....\.....\StdAfx.sbr
.....\.....\vc60.idb
.....\.....\vc60.pdb
.....\GlAux.Lib
.....\glut32.lib
.....\line2.aps
.....\line2.clw
.....\line2.cpp
.....\line2.dsp
.....\line2.dsw
.....\line2.h
.....\line2.ncb
.....\line2.opt
.....\line2.plg
.....\line2.rc
.....\line2Doc.cpp
.....\line2Doc.h
.....\line2View.cpp
.....\line2View.h
.....\MainFrm.cpp
.....\MainFrm.h
.....\OPENGL32.LIB
.....\ReadMe.txt
.....\res\line2.ico
.....\...\line2.rc2
.....\...\line2Doc.ico
.....\...\Toolbar.bmp
.....\Resource.h
.....\StdAfx.cpp
.....\StdAfx.h
.....\Debug
.....\res
line2