Description: Operation to achieve the CEdit textures, controls more beautiful. Since PreSubclassWindow can not create the static and dynamic control for the same initialization process, it will be created statically and dynamically create a separate written into categories. Caring people to do the appropriate changes.
To Search:
File list (Check if you may need any files):
动态创建_EditEx\EditEx.aps
...............\EditEx.clw
...............\EditEx.cpp
...............\EditEx.dsp
...............\EditEx.dsw
...............\EditEx.h
...............\EditEx.ncb
...............\EditEx.opt
...............\EditEx.plg
...............\EditEx.rc
...............\EditEx1.cpp
...............\EditEx1.h
...............\EditExDlg.cpp
...............\EditExDlg.h
...............\ReadMe.txt
...............\res\EditEx.ico
...............\...\EditEx.rc2
...............\...\LeftSide.bmp
...............\...\LeftSide1.bmp
...............\...\Middle.bmp
...............\...\Middle1.bmp
...............\...\RightSide.bmp
...............\...\RightSide1.bmp
...............\resource.h
...............\StdAfx.cpp
...............\StdAfx.h
静态创建_EditEx\EditEx.aps
...............\EditEx.clw
...............\EditEx.cpp
...............\EditEx.dsp
...............\EditEx.dsw
...............\EditEx.h
...............\EditEx.ncb
...............\EditEx.opt
...............\EditEx.plg
...............\EditEx.rc
...............\EditEx1.cpp
...............\EditEx1.h
...............\EditExDlg.cpp
...............\EditExDlg.h
...............\ReadMe.txt
...............\res\EditEx.ico
...............\...\EditEx.rc2
...............\...\LeftSide.bmp
...............\...\LeftSide1.bmp
...............\...\Middle.bmp
...............\...\Middle1.bmp
...............\...\RightSide.bmp
...............\...\RightSide1.bmp
...............\resource.h
...............\StdAfx.cpp
...............\StdAfx.h
动态创建_EditEx\Debug
...............\res
静态创建_EditEx\Debug
...............\res
动态创建_EditEx
静态创建_EditEx