- Category:
- SCM
- Tags:
-
[C/C++]
[源码]
- File Size:
- 113kb
- Update:
- 2013-06-06
- Downloads:
- 0 Times
- Uploaded by:
- 郑志伟
Description: This is proteus simulation, emulation content: reads data from the ad and sent 12,864 display, display consists of three switch control. 12864 three pages, the first page of the main screen, the second page of the function select page, to select a third screen display data read from the ad, and the third screen for the four forms of the ad data. This program features relatively simple, but there is some reference of the code. Note: The inside of the reg52.h header files copied into its own header file keil library in order to run, which has a custom content (part of a custom label)
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reg52.h
带功能选择的12864显示ad转换值
.............................\ks0108控制器
.............................\............\ADto12864
.............................\............\ADto12864.DSN
.............................\............\ADto12864.M51
.............................\............\ADto12864.PWI
.............................\............\ADto12864.SDF
.............................\............\ADto12864.hex
.............................\............\ADto12864.lnp
.............................\............\ADto12864.plg
.............................\............\ADto12864.uvopt
.............................\............\ADto12864.uvproj
.............................\............\ADto12864_uvopt.bak
.............................\............\ADto12864_uvproj.bak
.............................\............\Adc0804.LST
.............................\............\Adc0804.OBJ
.............................\............\Adc0804.c
.............................\............\LCD12864_ks0108.LST
.............................\............\LCD12864_ks0108.OBJ
.............................\............\LCD12864_ks0108.c
.............................\............\LCD12864_ks0108.h
.............................\............\Last Loaded ADto12864.DBK
.............................\............\adc0804.h
.............................\............\delay.LST
.............................\............\delay.OBJ
.............................\............\delay.c
.............................\............\delay.h
.............................\............\fun.LST
.............................\............\fun.OBJ
.............................\............\fun.c
.............................\............\fun.h
.............................\............\key_scan.LST
.............................\............\key_scan.OBJ
.............................\............\key_scan.c
.............................\............\key_scan.h
.............................\............\main.LST
.............................\............\main.OBJ
.............................\............\main.c
.............................\............\menu_screen.LST
.............................\............\menu_screen.OBJ
.............................\............\menu_screen.c
.............................\............\menu_screen.h