Description: Since Unity does not support GIF animated maps, so now there to do dynamic textures in Unity, there are two options. One is to import a picture into a key frame picture sequence, similar to (0,1,2 ...) and then use the script to load map according to the time frame the other is inside the keyframe animation painted on a large graph , then OFFSET determined according to the time map to a display position, in order to achieve changes in animation picture.
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unity3Dynamic map.txt