Description: in vc 6.0 circumstances, the use of DirectX write the skeleton animation, describes the principle skeletal animation, adapt and beginners learning direcx use.
- [skinmesh_src] - DirectX platform based on the skeleton o
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- [SkinMesh] - Skeleton animation demonstrates how this
- [08_UseAnimMeshClass] - The use of DirectX 9.0 implementation of
- [RoleMove] - Visual C++/DirectX9 3D game development
- [aabb] - Sokoban is a classic old game from Japan
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