Description: ATL was based on the game engine DirectX, C preparation, using Visual C 6.0 preparation of the environment.
- [3Dengine.Rar] - other misunderstood it, is a high school
- [mapactivex] - a good curve control source, the propert
- [MyFlashPlayer] - I am learning the flashplayer some simpl
- [ATL_code_VC] - Guide to the development of the source c
- [image_smooth] - image smoothing, which is a commonly use
- [Capwnd] - image control, acquisition functions, fr
- [vb3dActiveX] - a foreigner was based DirextX8.0 3D cont
- [VcAltControl] - The development of an ATL composite cont
File list (Check if you may need any files):