Description: achieve Fresnel (Fresnel) reflection of the source code needs more DirectX8 hardware support.
- [Optical] - under the Fresnel diffraction theory pre
- [GBSBEM] - GBSBEM (geometric GBSBEM) simulation can
- [LaserSystem] - DIRECT3D the particle system's laser dem
- [d3dx_multiAnimation] - a 3D documents do with the animation wav
- [fresnel] - near field localization
- [1234] - Implementation of this process the calcu
- [fresnel] - Fresnel diffraction of the source
- [fniel_light] - This is some basic optical experiments a
- [feinieer] - MATLAB program reports on the Fresnel ho
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