Description: VC production and OpenGL 3D game scenes footage, which produced a 3D water, and smoke effects. Texture is right for the optimization of anisotropic.
- [seareflect15] - a simulated sea and the procedures used
- [eyekeeper] - This is OpenGL and VC production of desk
- [GameSceneMang] - few scenes management of the game on the
- [opengl_scene_demo] - yourself writing multithreaded OpenGL pr
- [ballColl] - OpenGL prepared by the small ball collis
- [MYSMOKE] - Use c++ In opengl realize the explosion
- [HumanAnimation] - VC++ 6.0 and OpenGL to develop three-dim
- [PDE] - Digital image processing large operation
- [PostSourceCode-97d)] - Source file server miracle, a miracle 97
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