Description: in Motion how to use texture mapping, for beginners, absolute classics, and can be run directly
- [p_cham] - Granule effect. According to parameter
- [fenxing] - fractal algorithm C : 3D space containin
- [Dixing] - This a three-dimensional simulation of t
- [SimpleQ3Loader] - the BSP quick3 read maps, to the develop
- [Explode] - DirectDraw produced by the effects of th
- [02.HeightMapCamera] - terrain source code includes the camera
- [sanjiaojianhua] - on a triangular grid of the procedure ca
- [lizixiaoguo] - This is a particle effect snow d3d the s
- [xiaoqiu20] - This code key is to deal with shadows, a
- [OpenCV] - err
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