Description: a simple graphic display systems, including polygon filling, Multi-point interpolation (approximate) Hermite curve, Bezier curves and B-spline curves of convex hull algorithms, etc.
- [insert] - Newton, Lagrange, three natural interpol
- [P-216] - cubic Bezier curve interpolation algorit
- [lamp11] - procedure for traffic lights control pro
- [GraphicsShapeDemo] - a common graphics rendering filled with
- [Kriging] - Kriging interpolation method to achieve
- [java] - JAVA Paint, inside out with the class, y
- [step_motor] - This procedure to design an FPGA-based 4
- [paintboard] - err
- [ContourFill] - Very good contour tracking source code,
- [programe1] - Bezier
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