Description: famous triangular mesh handle open source procedures, the data structure sideways, code is very clear. easy to use, greatly improving the development of 3D graphics speed.
- [Simplifier] - Functions/Classes:
- [ttl-1.0.0] - Delaunay triangulation algorithm arbitra
- [sui] - use Opengl set MFC View environment, thr
- [RayTracingCode] - Ray Tracing (ray tracing) algorithm to a
- [3dSimulation] - I do 3D graphics processing simulation o
- [magicmagicmagicmagic] - Functions/Classes:
- [qull] - DT triangulation achieved, attention to
- [stlreader] - lot of three-dimensional reconstruction
- [OOCE_test1] - 3D games realize block removed, the use
- [demo_MLS] - Calculation of three-dimensional scatter
File list (Check if you may need any files):