File list (Check if you may need any files):
HM-8.2\.cproject
......\.project
......\.settings\org.eclipse.cdt.core.prefs
......\.........\org.eclipse.cdt.ui.prefs
......\build\HM_vc8.sln
......\.....\HM_vc9.sln
......\.....\linux\app\TAppDecoder\makefile
......\.....\.....\...\....Encoder\makefile
......\.....\.....\common\makefile.base
......\.....\.....\lib\TAppCommon\makefile
......\.....\.....\...\.LibCommon\makefile
......\.....\.....\...\....Decoder\makefile
......\.....\.....\...\....Encoder\makefile
......\.....\.....\...\....VideoIO\makefile
......\.....\.....\makefile
......\.....\.....\utils\annexBbytecount\makefile
......\.....\.....\.....\convert_NtoMbit_YCbCr\makefile
......\.....\vc8\TAppCommon_vc8.vcproj
......\.....\...\TAppDecoder_vc8.vcproj
......\.....\...\TAppEncoder_vc8.vcproj
......\.....\...\TLibCommon_vc8.vcproj
......\.....\...\TLibDecoder_vc8.vcproj
......\.....\...\TLibEncoder_vc8.vcproj
......\.....\...\TLibVideoIO_vc8.vcproj
......\.....\..9\TAppCommon_vc9.vcproj
......\.....\...\TAppDecoder_vc9.vcproj
......\.....\...\TAppEncoder_vc9.vcproj
......\.....\...\TLibCommon_vc9.vcproj
......\.....\...\TLibDecoder_vc9.vcproj
......\.....\...\TLibEncoder_vc9.vcproj
......\.....\...\TLibVideoIO_vc9.vcproj
......\cfg\encoder_intra_he10.cfg
......\...\encoder_intra_main.cfg
......\...\encoder_lowdelay_he10.cfg
......\...\encoder_lowdelay_main.cfg
......\...\encoder_lowdelay_P_he10.cfg
......\...\encoder_lowdelay_P_main.cfg
......\...\encoder_randomaccess_he10.cfg
......\...\encoder_randomaccess_main.cfg
......\...\per-sequence\BasketballDrill.cfg
......\...\............\BasketballDrillText.cfg
......\...\............\BasketballDrive.cfg
......\...\............\BasketballPass.cfg
......\...\............\BlowingBubbles.cfg
......\...\............\BQMall.cfg
......\...\............\BQSquare.cfg
......\...\............\BQTerrace.cfg
......\...\............\Cactus.cfg
......\...\............\ChinaSpeed.cfg
......\...\............\FourPeople.cfg
......\...\............\Johnny.cfg
......\...\............\Kimono.cfg
......\...\............\KristenAndSara.cfg
......\...\............\NebutaFestival_10bit.cfg
......\...\............\ParkScene.cfg
......\...\............\PartyScene.cfg
......\...\............\PeopleOnStreet.cfg
......\...\............\RaceHorses.cfg
......\...\............\RaceHorsesC.cfg
......\...\............\SlideEditing.cfg
......\...\............\SlideShow.cfg
......\...\............\SteamLocomotiveTrain_10bit.cfg
......\...\............\Traffic.cfg
......\...\............\Vidyo1.cfg
......\...\............\Vidyo3.cfg
......\...\............\Vidyo4.cfg
......\.ompat\msvc\stdint.h
......\COPYING
......\doc\Doxyfile
......\...\gop-structure-example.pdf
......\...\mainpage.h
......\...\Makefile
......\...\README_data-structure.ppt
......\...\README_software-manual.txt
......\...\software-manual.pdf
......\...\software-manual.tex
......\HM.xcodeproj\project.pbxproj
......\README-newconfig.txt
......\source\App\TAppDecoder\decmain.cpp
......\......\...\...........\TAppDecCfg.cpp
......\......\...\...........\TAppDecCfg.h
......\......\...\...........\TAppDecTop.cpp
......\......\...\...........\TAppDecTop.h
......\......\...\....Encoder\encmain.cpp
......\......\...\...........\TAppEncCfg.cpp
......\......\...\...........\TAppEncCfg.h
......\......\...\...........\TAppEncTop.cpp
......\......\...\...........\TAppEncTop.h
......\......\...\utils\annexBbytecount.cpp
......\......\...\.....\BitrateTargeting\encode.shl
......\......\...\.....\................\encodeCommand.sh
......\......\...\.....\................\ExtractBitrates.cpp
......\......\...\.....\................\ExtractBitrates.h
......\......\...\.....\................\ExtractBitratesMain.cpp
......\......\...\.....\................\GuessLambdaModifiers.cpp
......\......\...\.....\................\GuessLambdaModifiers.h
......\......\...\.....\................\GuessLambdaModifiersMain.cpp
......\......\...\.....\................\makefile
......\......\...\.....\................\QuickStartGuide.pdf
......\......\...\.....\................\RuntimeError.h