Description: There are currently 239001 quads in the scene. That s almost 500,000 triangles. Do some geometry
simplification to bring this WAY down.
Tie some of the graphical updates (mostly the rain) to the graphics so that you can actually see
the water running down.
To Search:
File list (Check if you may need any files):
OpenGL-World-Building
.....................\Makefile
.....................\SDLMain.h
.....................\color.cpp
.....................\color.h
.....................\input.cpp
.....................\input.h
.....................\map.cpp
.....................\map.h
.....................\noise.png
.....................\point.cpp
.....................\point.h
.....................\rain.cpp
.....................\rain.h
.....................\slope.png
.....................\source.cpp
.....................\source.h
.....................\texture.cpp
.....................\texture.h
.....................\tickable.cpp
.....................\tickable.h
.....................\tile.cpp
.....................\tile.h
.....................\vertex.cpp
.....................\vertex.h
.....................\vertexlist.cpp
.....................\vertexlist.h
.....................\vertexnode.cpp
.....................\vertexnode.h
.....................\world.cpp
.....................\world.h