- Category:
- Algorithm
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- File Size:
- 130kb
- Update:
- 2013-12-27
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- 孙华文
Description: GPUSPH is an implementation of Smoothed Particle Hydrodynamics for free surface flows (Monaghan, 1994, 2005) on a Nvidia graphics card. In this application, the fluid can be water or a more viscous substance like lava (see also GPU-LAVA).
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37724104GPUSPHsnapshot-2.0