Description: This C++ MFC developed a small game source code can be run. Super Mario game modeled on the type and content of design and implementation, where the first arrow keys to control, after moving, z keys to control firing bullets, x keys to control the jump.
To Search:
File list (Check if you may need any files):
超级蘑菇游戏设计\bitmaptool.cpp
................\bitmaptool.h
................\Debug\bitmaptool.obj
................\.....\filereport.obj
................\.....\gamemap.obj
................\.....\map\map1.txt
................\.....\mario01.exe
................\.....\mario01.ilk
................\.....\mario01.obj
................\.....\mario01.pch
................\.....\mario01.pdb
................\.....\mario01.res
................\.....\mario01.tmp
................\.....\StdAfx.obj
................\.....\texttool.obj
................\.....\vc60.idb
................\.....\vc60.pdb
................\filereport.cpp
................\filereport.h
................\gamemap.cpp
................\gamemap.h
................\map\map1.txt
................\mario01.cpp
................\mario01.dsp
................\mario01.dsw
................\mario01.h
................\mario01.ICO
................\mario01.ncb
................\mario01.opt
................\mario01.plg
................\mario01.rc
................\myclock.h
................\pic\ani.bmp
................\...\animagic.bmp
................\...\map.bmp
................\...\mapbk.bmp
................\...\mapsky.bmp
................\...\pre1.bmp
................\...\role.bmp
................\resource.h
................\SMALL.ICO
................\StdAfx.cpp
................\StdAfx.h
................\texttool.cpp
................\texttool.h
................\tool01.h
................\Debug\map
................\Debug
................\map
................\pic
超级蘑菇游戏设计