Description:
ENet evolved specifically as a UDP networking layer for the
multiplayer first person shooter Cube. Cube necessitated low latency
communcation with data sent out very frequently, so TCP was an
unsuitable choice due to its high latency and stream orientation. UDP,
however, lacks many sometimes necessary features from TCP such as
reliability, sequencing, unrestricted packet sizes, and connection
management. So UDP by itself was not suitable as a network protocol
either. No suitable freely available networking libraries existed at
the time of ENet s creation to fill this niche.
To Search:
File list (Check if you may need any files):
39709577enet-1.3.7.tar