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Title: GameEngine Download
 Description: Multiline 5 reel slot machine game framework with real mathematics. Developed under C++ and OpenGL API currently runs under Windows OS. Uses OpenAL for audio. Visual Studio Solution.
 Downloaders recently: [More information of uploader Cimi]
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GameEngine
..........\.vs
..........\...\GambleKit
..........\...\.........\v14
..........\...\.........\...\.suo
..........\Debug
..........\.....\alut.dll
..........\.....\DevIL.dll
..........\.....\GambleKit.exe
..........\.....\GambleKit.ilk
..........\.....\GambleKit.pdb
..........\.....\glut32.dll
..........\.....\ILU.dll
..........\.....\ILUT.dll
..........\GambleKit
..........\GambleKit.sdf
..........\GambleKit.sln
..........\.........\CustomGameLogic
..........\.........\...............\CustomGame.cpp
..........\.........\...............\CustomGame.h
..........\.........\...............\main.cpp
..........\.........\...............\MainWindow.cpp
..........\.........\...............\MainWindow.h
..........\.........\...............\Pages
..........\.........\...............\.....\MainPage.cpp
..........\.........\...............\.....\MainPage.h
..........\.........\Debug
..........\.........\.....\CustomGame.obj
..........\.........\.....\GambleKit.log
..........\.........\.....\GambleKit.tlog
..........\.........\.....\..............\CL.read.1.tlog
..........\.........\.....\..............\CL.write.1.tlog
..........\.........\.....\..............\GambleKit.lastbuildstate
..........\.........\.....\..............\link.read.1.tlog
..........\.........\.....\..............\link.write.1.tlog
..........\.........\.....\GkAnimatedFont.obj
..........\.........\.....\GkAnimatedTexture.obj
..........\.........\.....\GkBase.obj
..........\.........\.....\GkBaseReelMap.obj
..........\.........\.....\GkFileSystem.obj
..........\.........\.....\GkGame.obj
..........\.........\.....\GkGameAnimation.obj
..........\.........\.....\GkGameAnimationButton.obj
..........\.........\.....\GkGameAnimationsSoundBinding.obj
..........\.........\.....\GkGameButton.obj
..........\.........\.....\GkGameButtonsBinding.obj
..........\.........\.....\GkGameButtonsSoundBinding.obj
..........\.........\.....\GkGameCheckButton.obj
..........\.........\.....\GkGameClickButton.obj
..........\.........\.....\GkGameEntity.obj
..........\.........\.....\GkGamePage.obj
..........\.........\.....\GkGameReelModel.obj
..........\.........\.....\GkGameReelRandomModel.obj
..........\.........\.....\GkGameReels.obj
..........\.........\.....\GkGameReelsCombinationGenerator.obj
..........\.........\.....\GkGameReelStripModel.obj
..........\.........\.....\GkGameStreamingAnimation.obj
..........\.........\.....\GkGameText.obj
..........\.........\.....\GkGameTextsDateTimeBinding.obj
..........\.........\.....\GkGameTextsFormatBinding.obj
..........\.........\.....\GkGameTextsFormatIntBinding.obj
..........\.........\.....\GkGameTextsIntBinding.obj
..........\.........\.....\GkGameTimer.obj
..........\.........\.....\GkGameWinningCounter.obj
..........\.........\.....\GkGameWinningPotentialsAnalyzer.obj
..........\.........\.....\GkGameWinningsAnalyzer.obj
..........\.........\.....\GkGameWinningsModel.obj
..........\.........\.....\GkGraphicsDevice.obj
..........\.........\.....\GkImage.obj
..........\.........\.....\GkMaths.obj
..........\.........\.....\GkOpenGLWindowsForm.obj
..........\.........\.....\GkOSUtils.obj
..........\.........\.....\GkSoundDevice.obj
..........\.........\.....\GkSoundSource.obj
..........\.........\.....\GkStrings.obj
..........\.........\.....\GkTexture.obj
..........\.........\.....\GkWindowsForm.obj
..........\.........\.....\GkWindowsMutex.obj
..........\.........\.....\GkWindowsThread.obj
..........\.........\.....\main.obj
..........\.........\.....\MainPage.obj
..........\.........\.....\MainWindow.obj
..........\.........\.....\vc140.idb
..........\.........\.....\vc140.pdb
..........\.........\Engine
..........\.........\......\Base
..........\.........\......\....\GkBase.cpp
..........\.........\......\....\GkBase.h
..........\.........\......\....\GkBaseReelMap.cpp
..........\.........\......\....\GkBaseReelMap.h
..........\.........\......\GambleKit.h
..........\.........\......\Game
..........\.........\......\....\Entities
..........\.........\......\....\........\Bindings
..........\.........\......\....\....

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