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Title: ReadObj Download
 Description: Please use this glut Library (this supports the mouse wheel), and the import is very rough, only the texture map is BMP format, but also for obj and some requirements So HandleObj is in order to deal with the obj, the use of a very simple, directly to the 3DMAX production of obj (must be used to export, ha ha, so it is very rough) drag it to the top Texture map must be with obj, MTL is placed in a folder (so, pure in order to use the relative path, good portability)
 Downloaders recently: [More information of uploader 尹俊]
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File list (Check if you may need any files):
 

ReadObj\Debug\ReadObj.pdb
.......\glut库\gl\glut.h
.......\......\glut32.dll
.......\......\glut32.lib
.......\ipch\readobj-4f5914fd\readobj-ff7e1663.ipch
.......\ReadObj\cpp1.cpp
.......\.......\Debug\CL.read.1.tlog
.......\.......\.....\CL.write.1.tlog
.......\.......\.....\cpp1.obj
.......\.......\.....\link-cvtres.read.1.tlog
.......\.......\.....\link-cvtres.write.1.tlog
.......\.......\.....\link.read.1.tlog
.......\.......\.....\link.write.1.tlog
.......\.......\.....\mt.read.1.tlog
.......\.......\.....\mt.write.1.tlog
.......\.......\.....\rc.read.1.tlog
.......\.......\.....\rc.write.1.tlog
.......\.......\.....\ReadObj.exe.embed.manifest
.......\.......\.....\ReadObj.exe.embed.manifest.res
.......\.......\.....\ReadObj.exe.intermediate.manifest
.......\.......\.....\ReadObj.lastbuildstate
.......\.......\.....\ReadObj.log
.......\.......\.....\ReadObj.unsuccessfulbuild
.......\.......\.....\ReadObj.vcxprojResolveAssemblyReference.cache
.......\.......\.....\ReadObj.write.1.tlog
.......\.......\.....\ReadObj_manifest.rc
.......\.......\.....\vc100.idb
.......\.......\.....\vc100.pdb
.......\.......\object.h
.......\.......\ReadObj.vcxproj
.......\.......\ReadObj.vcxproj.filters
.......\.......\ReadObj.vcxproj.user
.......\.......\..lease\CL.read.1.tlog
.......\.......\.......\CL.write.1.tlog
.......\.......\.......\cpp1.obj
.......\.......\.......\link.read.1.tlog
.......\.......\.......\link.write.1.tlog
.......\.......\.......\mt.read.1.tlog
.......\.......\.......\mt.write.1.tlog
.......\.......\.......\ReadObj.exe.intermediate.manifest
.......\.......\.......\ReadObj.lastbuildstate
.......\.......\.......\ReadObj.log
.......\.......\.......\ReadObj.vcxprojResolveAssemblyReference.cache
.......\.......\.......\ReadObj.write.1.tlog
.......\.......\.......\vc100.pdb
.......\.......\tank\t-34-85.bmp
.......\.......\....\T34-85_FrontCog.bmp
.......\.......\....\T34-85_MainWheel.bmp
.......\.......\....\T34-85_RearCog.bmp
.......\.......\....\t34-85_turret1.bmp
.......\.......\....\T34_Track.bmp
.......\.......\....\tank.mtl
.......\.......\....\tank.obj
.......\ReadObj.sdf
.......\ReadObj.sln
.......\ReadObj.suo
.......\..lease\ReadObj.exe
.......\.......\ReadObj.pdb
.......\.......\tank\t-34-85.bmp
.......\.......\....\T34-85_FrontCog.bmp
.......\.......\....\T34-85_MainWheel.bmp
.......\.......\....\T34-85_RearCog.bmp
.......\.......\....\t34-85_turret1.bmp
.......\.......\....\T34_Track.bmp
.......\.......\....\tank.mtl
.......\.......\....\tank.obj
.......\glut库\gl
.......\ipch\readobj-4f5914fd
.......\ReadObj\Debug
.......\.......\Release
.......\.......\tank
.......\..lease\tank
.......\Debug
.......\glut库
.......\ipch
.......\ReadObj
.......\Release
ReadObj
    

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