Description: Programming spring effect particles, this program is to implement a variety of sports 3d spring, based on opengl to program, and this program is absolutely feasible, the program is large, I spent a great effort, hope withheld, you can give me to pay more points.
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File list (Check if you may need any files):
tanhuang\ALut.lib
........\aviplayer.cpp
........\aviplayer.h
........\bird.cpp
........\Bird.dll
........\bird.h
........\Bird.lib
........\blockQueue.cpp
........\blockQueue.h
........\boundingbox.cpp
........\boundingbox.h
........\boundingsphere.cpp
........\boundingsphere.h
........\camera.h
........\cyberware.cpp
........\cyberware.h
........\displaymode.h
........\displayreplicator.cpp
........\displayreplicator.h
........\displayreplicator_SAVE.cpp
........\edge.cpp
........\edge.h
........\edgearray.cpp
........\edgearray.h
........\face.cpp
........\face.h
........\facearray.cpp
........\facearray.h
........\fbus.h
........\FBUS32.DLL
........\fbus32.lib
........\FGrabber.cpp
........\FGrabber.h
........\gameBase.cpp
........\gameBase.h
........\geometryreplicator.cpp
........\geometryreplicator.h
........\.lui\algebra3.cpp
........\....\algebra3.h
........\....\arcball.cpp
........\....\arcball.h
........\....\CVS\Entries
........\....\...\Entries.Extra
........\....\...\Entries.Extra.Old
........\....\...\Entries.Old
........\....\...\Repository
........\....\...\Root
........\....\glui.cpp
........\....\glui.h
........\....\glui_add_controls.cpp
........\....\glui_bitmaps.cpp
........\....\glui_bitmap_img_data.cpp
........\....\glui_button.cpp
........\....\glui_checkbox.cpp
........\....\glui_column.cpp
........\....\glui_control.cpp
........\....\glui_edittext.cpp
........\....\glui_img_checkbox_0.c
........\....\glui_img_checkbox_0_dis.c
........\....\glui_img_checkbox_1.c
........\....\glui_img_checkbox_1_dis.c
........\....\glui_img_downarrow.c
........\....\glui_img_leftarrow.c
........\....\glui_img_listbox_down.c
........\....\glui_img_listbox_up.c
........\....\glui_img_listbox_up_dis.c
........\....\glui_img_radiobutton_0.c
........\....\glui_img_radiobutton_0_dis.c
........\....\glui_img_radiobutton_1.c
........\....\glui_img_radiobutton_1_dis.c
........\....\glui_img_rightarrow.c
........\....\glui_img_spindown_0.c
........\....\glui_img_spindown_1.c
........\....\glui_img_spindown_dis.c
........\....\glui_img_spinup_0.c
........\....\glui_img_spinup_1.c
........\....\glui_img_spinup_dis.c
........\....\glui_img_uparrow.c
........\....\glui_listbox.cpp
........\....\glui_mouse_iaction.cpp
........\....\glui_node.cpp
........\....\glui_panel.cpp
........\....\glui_radio.cpp
........\....\glui_rollout.cpp
........\....\glui_rotation.cpp
........\....\glui_separator.cpp
........\....\glui_spinner.cpp
........\....\glui_statictext.cpp
........\....\glui_translation.cpp
........\....\Makefile
........\....\quaternion.cpp
........\....\quaternion.h
........\....\stdinc.h
........\....\viewmodel.h
........\glut.h
........\glut32.dll
........\glut32.lib
........\haptic_v1.cpp
........\haptic_v1.h
........\haptic_v2.cpp