Description: Model an agent-based model of autonomous agents controlled with neural networks without space, in a resource gathering game with seasonal food distribution, deciding of actions in a game of survival in which they need to pick among 5 actions to gain energy. Each agent possesses a genotype defining its behavior. The agents are evolving through time, via a genetic algorithm, with agents with the most energy able to survive long winters.
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........\.classpath
........\.DS_Store
........\.project
........\.settings
........\.........\org.eclipse.jdt.core.prefs
........\bin
........\...\.DS_Store
........\...\Agent$Action.class
........\...\Agent.class
........\...\ANN.class
........\...\ArtificialPerceptron.class
........\...\Genotype.class
........\...\World.class
........\neuroph-2.5.1.jar
........\src
........\...\.DS_Store
........\...\Agent.java
........\...\ANN.java
........\...\ArtificialPerceptron.java
........\...\Genotype.java
........\...\World.java