Description: A OPENGL 3 d image, there is a spring, ChaJia graphics, such as can shift in perspective.
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File list (Check if you may need any files):
.rar
P233-5.64-SDLTesting\bookScene.dat
....................\camera.cpp
....................\camera.h
....................\Debug\BuildLog.htm
....................\.....\camera.obj
....................\.....\camera.sbr
....................\.....\mt.dep
....................\.....\RGBpixmap.obj
....................\.....\RGBpixmap.sbr
....................\.....\SDLTesting.bsc
....................\.....\SDLTesting.exe
....................\.....\SDLTesting.exe.embed.manifest
....................\.....\SDLTesting.exe.embed.manifest.res
....................\.....\SDLTesting.exe.intermediate.manifest
....................\.....\SDLTesting.ilk
....................\.....\SDLTesting.pdb
....................\.....\SDL_arch.obj
....................\.....\SDL_arch.sbr
....................\.....\testscene.obj
....................\.....\testscene.sbr
....................\.....\vc60.idb
....................\.....\vc60.pdb
....................\.....\vc80.idb
....................\.....\vc80.pdb
....................\hlArch.dat
....................\HLSCENE1-bak.DAT
....................\HLSCENE1-ORG.DAT
....................\HLSCENE1.DAT
....................\Mandrill.bmp
....................\Projects3_4.txt
....................\RGBpixmap.cpp
....................\RGBpixmap.h
....................\SDLTesting.sln
....................\SDLTesting.suo
....................\SDLTesting.vcproj
....................\SDLTesting.vcproj.PC.Administrator.user
....................\SDLTesting.vcproj.USER-20150416KJ.Administrator.user
....................\SDL_arch.cpp
....................\SDL_arch.h
....................\stacked_cubes.dat
....................\stacked_cubes2.dat
....................\testscene.cpp
....................\testscene2.dat
....................\wall1color.bmp
....................\wall2color.bmp
....................\wall3color.bmp
....................\Debug
P233-5.64-SDLTesting