Description: Read a read face obj model using the opengl technology, and paste texture, can use the mouse to rotate at the same time, closer to pull far
To Search:
File list (Check if you may need any files):
ReadObj
.......\Debug
.......\.....\ReadObj.exe
.......\.....\ReadObj.ilk
.......\.....\ReadObj.pdb
.......\ReadObj
.......\.......\CParseObj.cpp
.......\.......\CParseObj.h
.......\.......\Debug
.......\.......\.....\CParseObj.obj
.......\.......\.....\ReadObj.Build.CppClean.log
.......\.......\.....\ReadObj.log
.......\.......\.....\ReadObj.tlog
.......\.......\.....\............\CL.read.1.tlog
.......\.......\.....\............\CL.write.1.tlog
.......\.......\.....\............\ReadObj.lastbuildstate
.......\.......\.....\............\link.read.1.tlog
.......\.......\.....\............\link.write.1.tlog
.......\.......\.....\main.obj
.......\.......\.....\vc120.idb
.......\.......\.....\vc120.pdb
.......\.......\FreeImage.dll
.......\.......\FreeImaged.dll
.......\.......\GLU.DLL
.......\.......\OPENGL.DLL
.......\.......\ReadObj.vcxproj
.......\.......\ReadObj.vcxproj.filters
.......\.......\freeglut.dll
.......\.......\glew32.dll
.......\.......\glu32.dll
.......\.......\glut.dll
.......\.......\glut32.dll
.......\.......\main.cpp
.......\.......\opengl32.dll
.......\ReadObj.sdf
.......\ReadObj.sln
.......\ReadObj.v12.suo