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Description: Face alignment procedure using c++ series, results were better, according to the article face-alignment-at-3000fps-master to do
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face-alignment-at-3000fps-master
................................\.DS_Store
................................\.gitignore
................................\CMakeLists.txt
................................\README.md
................................\detect.png
................................\final.png
................................\haarcascade_frontalface_alt2.xml
................................\headers.h
................................\initial.png
................................\liblinear
................................\.........\CMakeLists.txt
................................\.........\blas.h
................................\.........\blas
................................\.........\....\blas.h
................................\.........\....\blasp.h
................................\.........\....\daxpy.c
................................\.........\....\ddot.c
................................\.........\....\dnrm2.c
................................\.........\....\dscal.c
................................\.........\blasp.h
................................\.........\daxpy.c
................................\.........\ddot.c
................................\.........\dnrm2.c
................................\.........\dscal.c
................................\.........\linear.cpp
................................\.........\linear.h
................................\.........\tron.cpp
................................\.........\tron.h
................................\main.cpp
................................\randomforest.cpp
................................\randomforest.h
................................\regressor.cpp
................................\regressor.h
................................\tang.jpg
................................\utils.cpp
................................\utils.h