File list (Check if you may need any files):
Bin\cgD3D9d.dll
...\MFC71.dll
...\msvcp71.dll
...\cg.dll
...\cgD3D9.dll
...\WaterDemo.exe
...\msvcr71.dll
...\RefractionSimulation.exe
Bin
Common\stdafx.h
......\IndexBuffer.cpp
......\Mathlib.h
......\Common.cpp
......\Mesh.h
......\RenderTarget.h
......\Control.h
......\D3dApp.h
......\Texture.h
......\Win32App.h
......\stdafx.cpp
......\Matrix.h
......\VertexBuffer.h
......\VertexBuffer.cpp
......\ModelLoader.cpp
......\Mesh.cpp
......\Shader.cpp
......\Material.cpp
......\D3DApp.cpp
......\Common.h
......\Texture.cpp
......\Material.h
......\Control.cpp
......\Timer.h
......\Win32App.cpp
......\Vector.h
......\RenderTarget.cpp
......\Camera.cpp
......\Timer.cpp
......\Shader.h
......\Common.vcproj
......\IndexBuffer.h
......\Camera.h
......\Color.h
......\ModelLoader.h
Common
Media\Models
.....\......\refractive.TDS
.....\......\skybox.TDS
.....\......\scene_water.TDS
.....\......\scene_sand.TDS
.....\Textures
.....\........\Terrain_negx_0001.dds
.....\........\Terrain_posz_0001.dds
.....\........\wood.dds
.....\........\envmap.dds
.....\........\Terrain_negy_0001.dds
.....\........\glass_diffuse.dds
.....\........\wave_mask.dds
.....\........\perturbation.dds
.....\........\Thumbs.db
.....\........\textures
.....\........\........\glass_wall_diffuse.dds
.....\........\........\stained_glass_perturbation.dds
.....\........\........\stained_glass_diffuse.dds
.....\........\........\Thumbs.db
.....\........\........\glass_wall_perturbation.dds
.....\........\Terrain_negy_0001.png
.....\........\Terrain_posy_0001.dds
.....\........\Terrain_posx_0001.png
.....\........\Terrain_negz_0001.png
.....\........\Terrain_posx_0001.dds
.....\........\Terrain_negz_0001.dds
.....\........\Terrain_posy_0001.png
.....\........\Terrain_negx_0001.png
.....\........\Terrain_posz_0001.png
.....\........\wavesbump.dds
.....\........\terrain_cmap.dds
.....\Shaders
.....\.......\refractiveFP.cg
.....\.......\simpleFP.cg
.....\.......\Shaders.vcproj
.....\.......\skyboxFP.psh
.....\.......\Release
.....\.......\.......\BuildLog.htm
.....\.......\refractiveMaskVP.cg
.....\.......\waterFP.cg
.....\.......\skyboxVP.cg
.....\.......\simpleVP.cg
.....\.......\simpleVP.vsh
.....\.......\skyboxVP.vsh
.....\.......\refractiveFP.psh
.....\.......\utilsFP.cg
.....\.......\skyboxFP.cg
.....\.......\simpleFP.psh
.....\.......\refractiveVP.cg
.....\.......\refractiveMaskFP.cg
.....\.......\waterVP.cg
Media
RefractionSimulation\RefractionSimulation.vcproj
....................\RefractionSimulation.cpp