Welcome![Sign In][Sign Up]
Location:
Downloads SourceCode Windows Develop DirextX
Title: 19 Download
 Description: direct 3d demo impl the water
 Downloaders recently: [More information of uploader sssa2000]
 To Search:
File list (Check if you may need any files):
 

Bin\cgD3D9d.dll
...\MFC71.dll
...\msvcp71.dll
...\cg.dll
...\cgD3D9.dll
...\WaterDemo.exe
...\msvcr71.dll
...\RefractionSimulation.exe
Bin
Common\stdafx.h
......\IndexBuffer.cpp
......\Mathlib.h
......\Common.cpp
......\Mesh.h
......\RenderTarget.h
......\Control.h
......\D3dApp.h
......\Texture.h
......\Win32App.h
......\stdafx.cpp
......\Matrix.h
......\VertexBuffer.h
......\VertexBuffer.cpp
......\ModelLoader.cpp
......\Mesh.cpp
......\Shader.cpp
......\Material.cpp
......\D3DApp.cpp
......\Common.h
......\Texture.cpp
......\Material.h
......\Control.cpp
......\Timer.h
......\Win32App.cpp
......\Vector.h
......\RenderTarget.cpp
......\Camera.cpp
......\Timer.cpp
......\Shader.h
......\Common.vcproj
......\IndexBuffer.h
......\Camera.h
......\Color.h
......\ModelLoader.h
Common
Media\Models
.....\......\refractive.TDS
.....\......\skybox.TDS
.....\......\scene_water.TDS
.....\......\scene_sand.TDS
.....\Textures
.....\........\Terrain_negx_0001.dds
.....\........\Terrain_posz_0001.dds
.....\........\wood.dds
.....\........\envmap.dds
.....\........\Terrain_negy_0001.dds
.....\........\glass_diffuse.dds
.....\........\wave_mask.dds
.....\........\perturbation.dds
.....\........\Thumbs.db
.....\........\textures
.....\........\........\glass_wall_diffuse.dds
.....\........\........\stained_glass_perturbation.dds
.....\........\........\stained_glass_diffuse.dds
.....\........\........\Thumbs.db
.....\........\........\glass_wall_perturbation.dds
.....\........\Terrain_negy_0001.png
.....\........\Terrain_posy_0001.dds
.....\........\Terrain_posx_0001.png
.....\........\Terrain_negz_0001.png
.....\........\Terrain_posx_0001.dds
.....\........\Terrain_negz_0001.dds
.....\........\Terrain_posy_0001.png
.....\........\Terrain_negx_0001.png
.....\........\Terrain_posz_0001.png
.....\........\wavesbump.dds
.....\........\terrain_cmap.dds
.....\Shaders
.....\.......\refractiveFP.cg
.....\.......\simpleFP.cg
.....\.......\Shaders.vcproj
.....\.......\skyboxFP.psh
.....\.......\Release
.....\.......\.......\BuildLog.htm
.....\.......\refractiveMaskVP.cg
.....\.......\waterFP.cg
.....\.......\skyboxVP.cg
.....\.......\simpleVP.cg
.....\.......\simpleVP.vsh
.....\.......\skyboxVP.vsh
.....\.......\refractiveFP.psh
.....\.......\utilsFP.cg
.....\.......\skyboxFP.cg
.....\.......\simpleFP.psh
.....\.......\refractiveVP.cg
.....\.......\refractiveMaskFP.cg
.....\.......\waterVP.cg
Media
RefractionSimulation\RefractionSimulation.vcproj
....................\RefractionSimulation.cpp
    

CodeBus www.codebus.net